fix: 2 improvements across 2 files - #4175
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- Quality: Missing error handling for spawnSync in built-script executor - Quality: Typo in configuration value Signed-off-by: tomaioo <203048277+tomaioo@users.noreply.github.com>
- Quality: Missing error handling for spawnSync in built-script executor - Quality: Typo in configuration value Signed-off-by: tomaioo <203048277+tomaioo@users.noreply.github.com>
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Pull request overview
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Improves error visibility in the built-script Nx executor and fixes a typo in meta configuration.
Changes:
- Throw the underlying
spawnSyncerror when Node fails to spawn in thebuilt-scriptexecutor. - Correct typo in
teamname in meta config.
Reviewed changes
Copilot reviewed 2 out of 2 changed files in this pull request and generated 2 comments.
| File | Description |
|---|---|
| packages/nx-extensions/src/executors/built-script/executor.ts | Adds handling for spawnSync spawn failures via result.error. |
| packages/meta/src/config.ts | Fixes team string typo (“Playgrouns” → “Playground”). |
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| if (result.error) { | ||
| throw result.error; | ||
| } |
| slug: 'wordpress-playground', | ||
| name: 'Playground', | ||
| team: 'Playgrouns Core', | ||
| team: 'Playground Core', |
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Summary
fix: 2 improvements across 2 files
Problem
Severity:
Medium| File:packages/nx-extensions/src/executors/built-script/executor.ts:L16The
built-scriptexecutor usesspawnSyncto run a Node.js script but does not checkresult.error. If thenodeexecutable is not found or fails to spawn,result.statuswill benull(which is not0), but the actual error is ignored, making debugging difficult.Solution
Check
result.errorand throw or log an appropriate error if the spawn fails before checkingresult.status.Changes
packages/nx-extensions/src/executors/built-script/executor.ts(modified)packages/meta/src/config.ts(modified)