In progress Avalonia-based Texture Editor.
!! Requires authorization via the X-Hax organisation
- Edit the version number in src/SA3D.TextureEditor/SA3D.TextureEditor.csproj; Example:
<Version>1.0.0</Version>-><Version>2.0.0</Version> - Commit the change but dont yet push.
- Tag the commit:
git tag -a [version number] HEAD -m "Release version [version number]" - Push with tags:
git push --follow-tags
This will automatically start the Github Build and Publish workflow