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Releases: Xalcon/TorchMaster

Torchmaster 21.1.7 MC1.21.1

31 Oct 17:36

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v21.1.7

  • Add support to prevent phantoms from spawning from player insomnia mechanics

v21.1.6

  • Re-Added Frozen Pearl to remove residual lights from the Feral Flare Lantern

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log.
    Torchmaster can be quite verbose when it comes to logging on debug.
    Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
    If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

Torchmaster 21.5.4-beta MC1.21.5

16 Aug 17:33

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v21.5.4

  • Allow Torchmaster to block Pillager Patrols from Spawning (Fabric + Neoforge)
  • Fix missing translation strings (Fabric + Neoforge)

v21.5.2

  • Allow Torchmaster to block Phantoms from Spawning via Minecrafts Insomnia Based Spawning System (Fabric + Neoforge)

v21.5.1

  • Fix Feral Flare Lantern misremembering invisible light positions on world save/load

v21.5.0

  • Upgrade to MC 1.21.5 (Fabric + Neoforge)

Torchmaster 21.5.3-beta MC1.21.5

16 Aug 12:53

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v21.5.3

  • Allow Torchmaster to block Pillager Patrols from Spawning (Fabric + Neoforge)
  • Fix missing translation strings (Fabric + Neoforge)

v21.5.2

  • Allow Torchmaster to block Phantoms from Spawning via Minecrafts Insomnia Based Spawning System (Fabric + Neoforge)

v21.5.1

  • Fix Feral Flare Lantern misremembering invisible light positions on world save/load

v21.5.0

  • Upgrade to MC 1.21.5 (Fabric + Neoforge)

Torchmaster 21.5.2-beta MC1.21.5

15 Aug 17:44

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v21.5.2

  • Allow Torchmaster to block Phantoms from Spawning via Minecrafts Insomnia Based Spawning System (Fabric + Neoforge)

v21.5.1

  • Fix Feral Flare Lantern misremembering invisible light positions on world save/load

v21.5.0

  • Upgrade to MC 1.21.5 (Fabric + Neoforge)

Torchmaster 21.5.1-beta MC1.21.5

17 Jul 16:59

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v21.5.1

  • Fix Feral Flare Lantern misremembering invisible light positions on world save/load

v21.5.0

  • Upgrade to MC 1.21.5 (Fabric + Neoforge)

Torchmaster 21.5.0-beta MC1.21.5

15 Jul 17:47

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v21.5.0

  • Upgrade to MC 1.21.5 (Fabric + Neoforge)

v21.4.0

  • Upgrade to MC 1.21.4 (Fabric + Neoforge)

v21.3.0

  • Upgrade to MC 1.21.3

  • v21.2.0

  • Upgrade to MC 1.21.2

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log.
    Torchmaster can be quite verbose when it comes to logging on debug.
    Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
    If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

Torchmaster 21.4.0-beta MC1.21.4

14 Jul 21:34

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v21.4.0

  • Upgrade to MC 1.21.4 (Fabric + Neoforge)

v21.3.0

  • Upgrade to MC 1.21.3

  • v21.2.0

  • Upgrade to MC 1.21.2

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log.
    Torchmaster can be quite verbose when it comes to logging on debug.
    Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
    If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

Torchmaster 21.1.6 MC1.21.1

10 Jan 15:10

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v21.1.6

  • Re-Added Frozen Pearl to remove residual lights from the Feral Flare Lantern

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log.
    Torchmaster can be quite verbose when it comes to logging on debug.
    Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
    If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7

Torchmaster 21.0.4 MC1.21

28 Apr 08:32

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v21.0.4

  • Backport fix for a "IncorrectArgumentCountException" crash during setup of a village siege

v21.0.3

  • Fix crash when spawning a warden in an ancient city on fabric mod loader
  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.0.2

  • Downgrade to MC 1.21 for fabric compatibility
  • FIX: Improve blocking logic (fabric, neoforge)
  • FIX: Fixed a crash when architectory is installed alongside torchmaster (fabric)
  • Known Issue: Mob spawns during chunk generation will not be blocked. (Only affects configs with very big radius values)

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)

Torchmaster 21.3.0-beta MC1.21.3

24 Oct 00:16

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v21.3.0

  • Upgrade to MC 1.21.3

  • v21.2.0

  • Upgrade to MC 1.21.2

v21.1.5

  • Remove spawn logging in debug log by default to reduce potential wear on storage drives on both fabric and neoforge.

    The default behavior for modded minecraft is to log debug messages to a debug.log.
    Torchmaster can be quite verbose when it comes to logging on debug.
    Since these logs are usually useless during normal play, they will be force-disabled be default (only for torchmaster).
    If debug logging is required, launch the game with -Dtorchmaster.enableDebugLogging=1

v21.1.4

  • Fix crash during setup of a village siege on fabric
  • Add missing torchmaster command from previous versions

v21.1.3

  • Fix spam related to config auto fixing on neoforge

v21.1.2

  • Fix crash when spawning a warden in an ancient city on fabric mod loader

v21.1.1

  • Improve compatibility with other fabric mods
  • Re-enable mob spawn blocking during chunk generation inside blocking volumes
  • Fix spawn blocking of spawners not working when blockOnlyNaturalSpawns is set to false
  • Fix Feral Flare Lantern not rendering its stand

v21.1.0

  • Improve blocking logic
  • FIX: game should no longer crash when architectury is installed
  • Known Issue: Mob spawning during chunk generation will not be blocked. (Fabric only) - a fix will be provided in a later version

v21.0.1

  • Fix invisible light blocks not being replaceable by other blocks (#234)
  • Update to MC 1.21.1

v21.0.0

  • First release for Minecraft 1.21 (Fabric, Neoforge)7