Releases: XanatosX/godot-game-console
Releases · XanatosX/godot-game-console
Release 0.5.0
What's Changed
- feat: add issue bug report template by @XanatosX in #37
- feat: add feature issue template by @XanatosX in #40
- fix: 38 input color not set correctly by @XanatosX in #41
- feat: add option to disable author and version by @XanatosX in #42
- feat: add data types to command arguments by @XanatosX in #46
- feat: add optional arguments by @XanatosX in #47
BREAKING_CHANGES:
This version will add some breaking changes, if you create a
command instance you cannot use the packedstring array anymore. Instead
create a new "CommandArgument" providing the type as first parameter,
the name as the second and if needed a description of the parameter as
last. See the example project or readme for more details
Full Changelog: 0.4.0...0.5.0
Release 0.4.0
What's Changed
- feat: add autocomplete for multiple terms by @XanatosX in #29
- feat: add console setting resource by @XanatosX in #30
- Drop git flow by @XanatosX in #31
- feat: replace autocomplete label with rich text by @XanatosX in #34
- feat: extend readme by @XanatosX in #33
- feat: add backward autocomplete navigation by @XanatosX in #35
- feat: add default buttons to readme by @XanatosX in #36
Full Changelog: 0.3.2...0.4.0
Release 0.3.2
What's Changed
- Fix crash caused when pressing UP with no command history by @BuyMyMojo in #22
- chore: increase addon version to 0.3.2 by @XanatosX in #24
- Release 0.3.2 by @XanatosX in #25
New Contributors
- @BuyMyMojo made their first contribution in #22
Full Changelog: 0.3.1...0.3.2
Release 0.3.1
Release 0.3.0
Release 0.2.0
Release 0.1.3
What's Changed
- [FEATURE] fix issues with built in command loading by @XanatosX in #8
- Release 0.1.3 by @XanatosX in #9
Full Changelog: 0.1.2...0.1.3
Release 0.1.2
What's Changed
- [BUGFIX] remove debug print which is not required by @XanatosX in #6
- Release 0.1.2 by @XanatosX in #7
Full Changelog: 0.1.1...0.1.2
Release 0.1.1
What's Changed
Full Changelog: 0.1.0...0.1.1