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Procedural-Lens-Flare-Godot463
Procedural-Lens-Flare-Godot463 PublicA procedural lens flare effect inside Godot 4.6.3. It uses a shader that creates halo effects, which mimics a real life lens flare effect of a camera.
GDShader 2
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Godot-Water-Shader-Prototype
Godot-Water-Shader-Prototype PublicForked from Platinguin/Godot-Water-Shader-Prototype
Water Shader Prototype for Godot
GLSL 1
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Godot_JSON_Save
Godot_JSON_Save PublicSave System where you can change the values of JSON file on the go
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