Razor is a free tool designed to help with simple tasks while playing Ultima Online.
The goal of this project is to revive and continue development and maintenance of the abandoned Razor project, focusing on "quality of life" improvements while attempting to keep the spirit and vision the original developers had for Razor and not driving down the path of advanced automation and scripting that's found in other UO assistants.
It's recommended that you use the ClassicUO client with this version of Razor, however it should will work with the original 5.x and 7.x clients though support for any bugs may be limited.
Learn more about this version of Razor by exploring the links below.
If you need more help, please go here and review the documentation and/or join Discord and ask there.
Razor uses native helper DLLs (Crypt.dll, Loader.dll, Platform.dll) when running with the original OSI/Classic client. If you launch Razor from a folder that does not contain these DLLs, you may see errors like DllNotFoundException: Unable to load DLL 'Crypt.dll'.
- Open
Razor.sln(not justRazor.csproj) in Visual Studio - Build
Release|x86(orDebug|x86) - Run
Razor.exefrombin\Win32\<Configuration>\(the folder must contain the native DLLs)
If you just want a ready-to-run ZIP from your own fork (without setting up Visual Studio locally):
- In your fork on GitHub, go to Actions → Build Dev Preview → Run workflow
- When the workflow completes, download the artifact Razor-dev-x86-preview (for the OSI classic client)
- Extract the ZIP to a user-writable folder (recommended:
C:\\Razor\\) - Run
Razor.exefrom the extracted folder and configure the UO data directory to your OSI install
Introduced in 1.6.4.2, Razor supports a command-based script language. For a comprehensive guide on the language and syntax, visit the Razor Scripting Guide.
Please read CONTRIBUTING for more information on how to contribute to this project.
Please note we have a Code of Conduct, please follow it in all your interactions with this project.
This work is released under the GPLv3 license. This project does not distribute any copyrighted game assets. In order to run this application you'll need to legally obtain a copy of the Ultima Online Classic Client.
See the LICENSE file for details.
