Doom Runner v1.8.0
This version brings much more additions and improvements than originally planned. Probably the biggest news is that on Linux it will soon be installable via Flatpak.
NOTE: This version changes where it stores its data files. It will automatically detect files in the old location and migrate them to the new one.
- added ability to filter presets by partial name or regular expression
- added ability to select default engine and IWAD
- added icons to mod list to visually distinguish files from directories
- added ability to insert custom command-line argument between the files to load
- added support for Flatpak and Snap installations of Doom engines
- added ability to specify custom environment variables that will be set for the Doom engine process
- improved auto-detection of engine's data directories when adding a new one
- made the -loadgame parameter work correctly for both new and old GZDoom
- better help text for setting engine data directories
- implemented persistant caching mechanism for information extracted from Doom files for faster loading
- options.json file will only be updated when necessary, reducing chance of losing it when the computer is abruptly shut down
- minor bug-fixes, usability improvements and optimizations