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Untitled2DPlatformer

A 2D platform controller based on the Sebastian Lague series about them fitted to meet my needs.

Contains:

  • Movement and jump controls from scratch using Unity's Raycast system.
  • A collision handler implement from scratch also using Unity's Raycast system.
  • Wall jumping and sliding
  • Uneven ground compensation
  • Adjustable settings for quickly adjusting movement params
  • Diverse moving platforms
  • Adjustable camera that follows the player and adjusts positioning depending on what the player is doing

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A 2D platform controller based on the Sebastian Lague series about them fitted to meet my needs.

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