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Releases: Yuvix25/ReHUD

Beta Version 0.11.5 - Shared Memory Mapping Patch

18 Sep 12:51

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Updated the shared memory mapping file to comply with the latest spec which will be used starting September 24th. Make sure to only install this version after September 24th as doing so earlier will cause ReHUD to crash.

Beta Version 0.11.4 - HotFix

06 Feb 23:11

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Tiny bug fix which prevents last driver from not being shown in the relative in some cases.

Alpha Version 0.11.3

31 Jan 14:41

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Fixed many bugs around the driver service and the relative viewer.
Relative should now (hopefully) be functioning properly.

Alpha Version 0.11.2 - HotFix

21 Dec 19:31

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Note: this version wasn't fully tested so it might contain some bugs. If you encounter any issues with it, please report them via Discord or as an issue here on GitHub. Additionally, due to backend modifications - all of your racing data (fuel usage, laptimes) will be cleared.

Changes:

  • Fixed null pointer exception in the new driver service.
  • Added error logging in the driver service for easier debugging.

Alpha Version 0.11.1

21 Dec 14:23

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Note: this version wasn't fully tested so it might contain some bugs. If you encounter any issues with it, please report them via Discord or as an issue here on GitHub. Additionally, due to backend modifications - all of your racing data (fuel usage, laptimes) will be cleared.

Changes

Fixed bugs relating to lap times (which were affecting fuel consumption, all time best, deltas and relative).

Alpha Version 0.11.0

02 Nov 16:25

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Alpha Version 0.11.0 Pre-release
Pre-release

Note: this version wasn't fully tested so it might contain some bugs. If you encounter any issues with it, please report them to me via Discord or as an issue here on GitHub. Additionally, due to backend modifications - all of your racing data (fuel usage, laptimes) will be cleared.

What's new?

  • Migrated databases from JSON to SQLite to improve reliability.
  • Fixed fuel calculator acting up.
  • Fixed all-time best showing incorrect laptimes.
  • Tire wear data will now be saved across different sessions.
  • Data will now be saved when a fuel consumption/tire wear multiplier is set.
  • Data will now be saved separately for different tire compounds.

Beta Version 0.10.0

07 Oct 18:22

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What's new:

  • TV Tower
  • Buy me a coffee button (support developer)

Beta Version 0.9.1 - HotFix

25 Aug 13:21

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With great update, comes great hotfixability.
So, last release was slightly bugged, namely stuff would break if you had specific settings chosen (if framerate wasn't manually configured or if the push to pass HUD element was disabled).
Fixed those bugs which were causing issues such as data or UI not showing up.

Beta Version 0.9.0

24 Aug 18:02

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Release Notes

Been quite a while since the last release, I finally managed to clear some time to keep working on ReHUD. This version brings some rather significant changes and improvements.

  • New HUD elements - DRS, P2P and live rake visualizer.
  • Significant performance improvements - no more delays in servers with many drivers, better frame rates and less CPU usage.
  • Added a pit indicator to the position bar and relative viewer.
  • Added some options for the radar (configurable in settings).
  • Added VR mode (configurable in settings) - sets the background color of ReHUD to black to help VR mirroring apps easily determine transparency.
  • Made Hardware Acceleration configurable in the settings (up until now it was enabled by default). If you're having an issue where ReHUD renders on top of a black screen hiding the game, try enabling/disabling this option.

Beta Version 0.8.0

27 Jan 20:03

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New stuff:

  • Layout presets! Have a look here for more info.
  • Installer configuration
  • Choose which screen ReHUD should be displayed in
  • FPS cap
  • If there's only one car class in the session, show manufacturer logo instead of class logo in the relative

Bug fixes:

  • Fixed performance issues causing IPC message floods, leading to significant delays
  • Stopped radar from beeping when it's hidden
  • Moved logs to a separate messaging channel to prevent any chance that it will cause delays
  • Fix estimated laps left in the last lap of races set to have one extra lap after the clock shows zero