Android will crash - use the scripts to force enviroments.
- build for android apk cleanly
sh scripts/android.build.sh && sh scripts/android.bundle.sh && sh scripts/android.update.sh && jarsigner -verbose
-sigalg SHA256withRSA -digestalg SHA-256
-keystore ~/keys/unruggable-upload.jks
"/Users/hogyzen12/coding-project-folders/unruggable-app/dist/android/unruggable-release.aab"
unruggable-upload
bundle and push to device. APK available for release as well.
tools and cargo make are in charge of building for real iphone deployment. cargo make build_ios_device && cargo make code-sign-ios-device && cargo make run-ios-device build for device, sign and install. make sure to resolve paths/read the errors. Will not load from local assets
these will serve on local device and emulator no problem dxalpha serve --platform ios dxalpha serve --platform macos
LOCAL installation on device - preferably use scripts. dxalpha build --platform android dxalpha bundle --platform android
hogyzen12@anons-MBP unruggable-app % find ./target -name "*.apk" ./target/dx/unruggable/release/android/app/app/build/outputs/apk/debug/app-debug.apk ./target/dx/unruggable/debug/android/app/app/build/outputs/apk/debug/app-debug.apk
hogyzen12@anons-MacBook-Pro unruggable-app % adb install -r ./target/dx/unruggable/release/android/app/app/build/outputs/apk/debug/app-debug.apk Performing Streamed Install Success