A Playnite extension that provides a console-like game music preview experience with controller-friendly song management. Music plays when browsing your game library, creating an immersive experience similar to PlayStation and Xbox game selection screens.
Designed for both Desktop and Fullscreen mode, with compatibility to modern themes (like ANIKI REMAKE).
Built with the help of Claude Code and Cursor IDE
- [Critical Fix] Live Effects Toggle โ Turning off Live Effects now properly disables all audio effects (reverb, chorus, etc.) even when the Visualizer or Peak Meter is enabled.
- v1.3.6: Music Library Dashboard, Icon Glow Visualizer Effects (22 sidebar animations), Fade Out Before Song End, Pause on External Audio improvements
Release Availability Notice: Due to the GitHub account suspension, releases prior to v1.3.3 are no longer available for download. Changelog history for all versions is preserved for historical reference.
DEMOClip2.mp4
- Playback Customization - Fade effects, preview duration (15s-1min), random song selection
- Live Reverb Effects - Real-time reverb effects with 18 Audacity-derived presets and custom controls to enhance preview audio (pairs well with Fullscreen theme aesthetics)
- Audio-Reactive Visualizer - Real-time spectrum visualizer with 22 color themes including Dynamic game-art colors, tuning presets, and per-bar gradient rendering (Desktop mode)
- Controller Support - Full Xbox controller navigation for music management in fullscreen mode
- Audio Editing - Amplify/Trim tools, audio normalization, and batch operations
- Theme Integration - UPS_MusicControl for theme developers and compatibility with modern themes
- Migration Support - Seamless import/export from PlayniteSound with cleanup options
- Desktop Controls - Optional top panel media controls and Now Playing information
- Tagging & Filters - Tag games with music/no music for better music management
| Tool | Purpose | Download |
|---|---|---|
| yt-dlp | Music searching and downloading | GitHub Releases |
| Deno | Required JS runtime for yt-dlp | Deno.com |
| FFmpeg | Audio processing | Official Website |
Note: Place
deno.exein the same folder asyt-dlp.exefor automatic detection.
- Download the latest
.pextfile from Releases - Double-click the downloaded file to install
Download or update directly from the Playnite add-on database, or browse Generic plugins in Playnite's Add-ons menu
- Download yt-dlp, Deno, and FFmpeg
- Place
deno.exein the same folder asyt-dlp.exe - In Playnite: Settings โ Add-ons โ Extension Settings โ UniPlaySong โ Downloads Tab
- Set paths to
yt-dlp.exeandffmpeg.exe
- Install yt-dlp, Deno, and FFmpeg (see Requirements above)
- Right-click games for music search and download options via YouTube
- Use controller in fullscreen mode: Menu โ Extensions โ UniPlaySong
- General: Music behavior, top panel media controls, taskbar thumbnail controls, now playing display, tags, troubleshooting
- Playback: Volume, fade effects, preview mode, song randomization, default music (6 sources including custom folder/random game/rotation pool), completion fanfare, random game picker music, game property filter, filter mode, radio mode
- Pauses: Pause on play, system lock, focus loss, minimize, system tray, external audio, idle/AFK
- Live Effects: Real-time audio effects, reverb presets, spectrum visualizer
- Audio Editing: EBU R128 volume normalization and silence trimming
- Downloads: Tool paths, cookie source, YouTube search and download
- Search: Search result caching and auto-search hints database
- Migration: Import/export from PlayniteSound
- Cleanup: Storage management, reset options, factory reset
- Experimental: Media key control, song progress bar, peak meter, library statistics with audio metrics, icon glow
Music Location: %APPDATA%\Playnite\ExtraMetadata\UniPlaySong\Games\{GameId}\
Supported Formats: MP3, WAV, OGG, FLAC, M4A, WMA
dotnet clean -c Release && dotnet build -c Release
powershell -ExecutionPolicy Bypass -File .\scripts\package_extension.ps1 -Configuration ReleaseSee docs/dev_docs/ for detailed build instructions.
Inspired by PlayniteSound - Special thanks to the original developer for the foundation that made this project possible.
- Playnite SDK - Extension framework
- SDL2 & SDL2_mixer - Audio playback (zlib license)
- MaterialDesignThemes - WPF UI components (MIT)
- HtmlAgilityPack, Newtonsoft.Json, NAudio, FuzzySharp - Core functionality (MIT)
- TagLibSharp - Audio metadata (LGPL)
- yt-dlp - Media searching and downloading (Unlicense)
- FFmpeg - Audio processing (LGPL/GPL)
See LICENSE file for component licenses and acknowledgments.
MIT License - See LICENSE file

