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Ballistics - Fix and improve B_12Gauge_Slug_NoCartridge.#11352

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Laid3acK wants to merge 18 commits intoacemod:masterfrom
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Ballistics - Fix and improve B_12Gauge_Slug_NoCartridge.#11352
Laid3acK wants to merge 18 commits intoacemod:masterfrom
Laid3acK:B_12Gauge_Slug_NoCartridge

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@Laid3acK
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@Laid3acK Laid3acK commented Apr 10, 2026

When merged this pull request will:

3.21 DB 3.21 AB PR DB PR AB
CZ 581 450 459 485, 606 485, 606
CZ 581 Short 450 425 436, 545 436, 545
AA12 (WS) 450 434 459, 574 459, 574
MSBS Grot SG 450 414 419, 524 419, 524
XMS SG (WS) 450 450 419, 524 419, 524

Note:

  • Short range ammunition, zeroing 100m or less recommended.
  • Slug works as it should be with shotguns after some tests with dispersion = 0;, except Western Sahara XMS SG. Maybe 3D model issue ?
  • Same that .50BW, no range card and no scope turrets for Six-12 Slug,
    same that .50BW, "Slug 300gr" added in AtragMx GunList in case ACE3 players would use Six-12 with scope (switch to primary weapon for scope turrets and open AtragMx range card (RC) for values).
    Reseting AtragMx GunList to add eventually the new ammunition for Six-12.

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  • Title of this PR uses our standard template Component - Add|Fix|Improve|Change|Make|Remove {changes}.

@Laid3acK
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Some tests in-game with a dispersion = 0;, "Point of Impact" results top right of the screen:

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AA12 from Western Sahara CDLC shoots far below its crosshair when using any attached sights

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