Adding sound to dialogues, Undertale style#10
Conversation
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Wow, this is great! I hadn’t thought of it, but it really adds something. It makes the characters feel like they have personality, which is super cool. That said, I do have a few questions about the API. I really like the idea of "voices", but I find it a bit odd to reuse PFXR template names like I’m wondering if we should move away from PFXR templates for this part and instead design voice-specific templates with a more narrative feel. Something like That would make the API clearer and better aligned with the purpose of this feature. What do you think? |
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Agreed, I wanted to show you the possibilities first. I'll think about this and come back with reviewed plan, thanks! |
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Please check #19 |
Using PFXR to generate sound and using it as sample for MIDI. Otherwise, playing many PFXR sounds directly was leading to issues with page playback.