fix: skip material-merge clash check for single-child stacks#5576
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kodiakhq[bot] merged 3 commits intoJun 12, 2026
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The early material-clash pre-check in ContainerBlueprintNode::connectImpl
iterated over ShellStack::mergedFaces() for every shell regardless of how
many children were present. For an AxisZ stack that returns
{OuterCylinder, InnerCylinder}, which are only actually merged when two or
more children are stacked. With a single child no portal merge takes place,
so flagging material on those faces was a false positive that caused a
spurious warning (or, in strict mode, a throw).
Fix: guard the merged-face loop with shells.size() > 1 so the check is
skipped entirely when there is nothing to merge.
Contributor
andiwand
approved these changes
Jun 12, 2026
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The early material-clash pre-check in ContainerBlueprintNode::connectImpl iterated over ShellStack::mergedFaces() for every shell regardless of how many children were present. For an AxisZ stack that returns {OuterCylinder, InnerCylinder}, which are only actually merged when two or more children are stacked. With a single child no portal merge takes place, so flagging material on those faces was a false positive that caused a spurious warning (or, in strict mode, a throw).
Fix: guard the merged-face loop with shells.size() > 1 so the check is skipped entirely when there is nothing to merge.
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