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v6.41.0
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qnzhou
released this
11 Feb 01:38
Immutable
release. Only release title and notes can be modified.
Dependencies
πΒ Update Eigen to 3.4.1
π Update ufbx to v0.21.2
π Downgrade Entt to v3.15.0 due to type matching issues
π Switch pcg-cpp repo source with WinARM support
π Update OpenVDB to 13.0.0
Infrastructure
πΒ Numpy 2.4.0 compatibility fix
ποΈ New trigger to build python wheel for PRs
ποΈ Fix doc build failures
ποΈ Auto extract version from git tags
Scene and IO Modules
π¨ Add scene_to_meshes and simple_scene_to_meshes
π¨ Add option to triangulate mesh during saving
π¨ Allow saving scenes with invalid URI to OBJ with warnings
π Fix target axis and units when loading FBX models
π Load empty images when failed to load FBX textures
π Proper attribute usage for tangent/bitangent attributes from FBX
Core Module
π¨ Faster per-vertex component computation (~23% faster)
BVH Module
β¨ Add remove_interior_shells support for removing non-intersecting interior shells
TexProc Module
π¨ New graphical demo for texture stitching
Subdiv Module
π¨ Add compute_sharpness helper function
Volume Module
π¨ mesh_to_volume updates:
New Unsigned signing mode
Update winding number signing
Bug fix in quad-to-tri tessellation
π Update example demos
New voxelize_gui and grid_viewer examples
New register_grid.h utility for visualizing VDB grids with Polyscope in examples
Rename voxelize_mesh -> voxelize_cli and support additional input/output files
π¨ Add NanoVDB support in demos/Python bindings
β¨ New Grid class wrapping OpenVDB grids (CPU only)
.to_mesh() and .from_mesh() for converting between mesh <-> SDF grid (float or double)
.save(), .to_buffer() and .load() for serialization (supports NanoVDB and compression)
Grid properties: .bbox_index, .bbox_world, .num_active_voxels
.world_to_index() and .index_to_world() to apply coordinate transforms
.sample_trilinear_*() to sample points in parallel
.resample(), .densify(), .redistance() and .offset_in_place() utility methods
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