Script API: expand methods for displaying list of files and saves #2541
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Fix #816
This PR is a collection of additions, with the primary purpose to customize a list of saves that player may have in game, and remove existing historical limitation of 50 saves in list. It backports "range of slots" support in FilleSaveGameList (#2293) to 3.6.2, adds ability to retrieve file write times, and sort files in different order when using
ListBox.FillDirList. The latter may be useful (besides other things) when making custom save lists.Full list of additions.
FillSaveGameList,RestoreGameDialogandSaveGameDialogsupport range of slots to display (1 - 50 by default, or in backwards mode)MoveSaveSlot()in case user wants to replicate this behavior (or for other uses).static DateTime* File.GetFileTime(name)static DateTime* Game.GetSaveSlotTime(saveSlot)- to accompany Game.GetSaveSlotDescription().