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Releases: adventuregamestudio/ags

v.3.5.0.21

28 Nov 19:27

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v.3.5.0.21 Pre-release
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Updated build version (3.5.0.21)

v.3.5.0.20 - RC4

16 Nov 09:20

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v.3.5.0.20 - RC4 Pre-release
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Updated build version (3.5.0.20)

v.3.5.0.19 - RC3

29 Oct 21:53

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v.3.5.0.19 - RC3 Pre-release
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Updated build version (3.5.0.19)

v.3.4.4.2

23 Oct 21:08

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The only difference since 3.4.4.1 is that an unused non-free 3rd party code was removed from the source.

v.3.5.0.18 - RC2

13 Oct 12:16

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v.3.5.0.18 - RC2 Pre-release
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Editor: reload bitmap font after import

v.3.5.0.17 - RC1

30 Sep 22:59

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v.3.5.0.17 - RC1 Pre-release
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Updated build version (3.5.0.17)

v.3.4.4.1

25 Sep 17:22

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This is a micro patch for 3.4.4, which fixes an increased CPU load when certain game dialogs are displayed on screen.

v.3.5.0.16 - Beta 7

10 Sep 00:00

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v.3.5.0.16 - Beta 7 Pre-release
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Engine: fixed AGS_RUN_TESTS check

v.3.5.0.15 - Beta 6

11 Aug 20:49

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v.3.5.0.15 - Beta 6 Pre-release
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Updated build version (3.5.0.15)

v.3.4.4.0

13 Jul 22:55

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This is a minor update to the 3.4.* branch.

This release contains:

  • support for OpenGL renderer on Linux,
  • palgorithms plugin used in a few 8-bit games,
  • missing stubs for a number of existing plugins, including steam/gog client stubs,
  • several bug fixes to backwards compatibility (for running older games).

For the actual list of changes see Changes.txt.

People whose work is included in this release:
@ivan-mogilko
@sonneveld
@toojays