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Discord Integration #130
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Discord Integration #130
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WalkthroughA new module for handling Discord message data has been introduced. It defines a TypeScript interface for message structure, a type guard for validation, a class to encapsulate and validate messages, and an asynchronous function to parse messages from raw buffers. The module provides structured access and validation for Discord messages. Additionally, support for Discord message parsing and replying is integrated into the data handling, API, server context, and type definitions. The main entry point exports the new Discord API alongside the existing APIs. Changes
Sequence Diagram(s)sequenceDiagram
participant DataHandler
participant Buffer
participant DiscordMessage
participant TypeGuard
DataHandler->>Buffer: Receive raw data (Buffer)
DataHandler->>DiscordMessage: Call parseDiscordMessage with Buffer
DiscordMessage->>TypeGuard: Validate parsed object
TypeGuard-->>DiscordMessage: Validation result
DiscordMessage-->>DataHandler: Return DiscordMessage instance or throw error
sequenceDiagram
participant DiscordApi
participant BackendServer
participant OpenTelemetry
DiscordApi->>OpenTelemetry: Start child span "agentuity.discord.reply"
DiscordApi->>BackendServer: POST /discord/{agentId}/reply with message data
BackendServer-->>DiscordApi: Response (200 OK or error)
DiscordApi->>OpenTelemetry: Set span status based on response
DiscordApi-->>OpenTelemetry: End span
Poem
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🚧 Files skipped from review as they are similar to previous changes (2)
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Actionable comments posted: 1
🧹 Nitpick comments (1)
src/io/discord.ts (1)
97-107
: Remove unnecessary async keyword.The function doesn't perform any asynchronous operations, so the
async
keyword is unnecessary and misleading.Apply this diff to remove the unnecessary async:
-export async function parseDiscordMessage( +export function parseDiscordMessage( data: Buffer -): Promise<DiscordMessage> { +): DiscordMessage { try { return new DiscordMessage(data.toString()); } catch (error) { throw new Error( `Failed to parse discord: ${error instanceof Error ? error.message : 'Unknown error'}` ); } }
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📒 Files selected for processing (1)
src/io/discord.ts
(1 hunks)
🔇 Additional comments (2)
src/io/discord.ts (2)
1-22
: Well-structured interface with clear documentation.The interface definition is clean and well-documented. The optional
guildId
for DM messages is appropriately handled.
46-95
: Clean class implementation with proper encapsulation.The class follows good TypeScript practices with private readonly fields, proper validation, and clean getters. The
isDM()
method correctly identifies direct messages.
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Actionable comments posted: 2
🧹 Nitpick comments (1)
src/router/data.ts (1)
217-223
: LGTM! Consider improving the error message for clarity.The implementation correctly follows the same pattern as the existing
email()
method with proper content type validation.Consider making the error message more specific about the requirement:
- throw new Error('The content type is not a valid discord message'); + throw new Error('Discord messages require application/json content type');
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📒 Files selected for processing (3)
src/io/discord.ts
(1 hunks)src/router/data.ts
(2 hunks)src/types.ts
(3 hunks)
🚧 Files skipped from review as they are similar to previous changes (1)
- src/io/discord.ts
🧰 Additional context used
🧬 Code Graph Analysis (1)
src/types.ts (1)
src/io/discord.ts (4)
DiscordMessage
(81-130)messageId
(112-114)guildId
(104-106)content
(123-125)
🪛 Biome (1.9.4)
src/router/data.ts
[error] 5-5: Some named imports are only used as types.
This import is only used as a type.
Importing the types with import type ensures that they are removed by the compilers and avoids loading unnecessary modules.
Safe fix: Add inline type keywords.
(lint/style/useImportType)
src/types.ts
[error] 5-5: All these imports are only used as types.
Importing the types with import type ensures that they are removed by the compilers and avoids loading unnecessary modules.
Safe fix: Use import type.
(lint/style/useImportType)
🔇 Additional comments (1)
src/types.ts (1)
78-81
: LGTM! Consistent with existing patterns.The method signature and documentation follow the same pattern as the existing
email()
method.
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Actionable comments posted: 2
🧹 Nitpick comments (2)
src/apis/discord.ts (2)
10-14
: Fix JSDoc parameter mismatch (guildId
≠channelId
).The JSDoc block still references
guildId
, but the actual argument ischannelId
. This can mislead generated docs and consumers.- * @param guildId - the guild id of the discord message (undefined for DMs) + * @param channelId - the channel or DM id of the discord message
24-30
: CapturechannelId
in tracing span.For troubleshooting you’ll almost always need the channel/DM identifier. Recording it as an attribute keeps the trace self-contained.
span.setAttribute('@agentuity/agentId', agentId); span.setAttribute('@agentuity/discordMessageId', messageId); +span.setAttribute('@agentuity/discordChannelId', channelId);
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📒 Files selected for processing (4)
src/apis/discord.ts
(1 hunks)src/index.ts
(1 hunks)src/server/server.ts
(3 hunks)src/types.ts
(4 hunks)
✅ Files skipped from review due to trivial changes (2)
- src/index.ts
- src/server/server.ts
🚧 Files skipped from review as they are similar to previous changes (1)
- src/types.ts
⏰ Context from checks skipped due to timeout of 90000ms (1)
- GitHub Check: test
🔇 Additional comments (1)
src/apis/discord.ts (1)
54-56
: Guard against missingresponse
object in error branch.
resp.response
is referenced only in the error path; make sure it is always present, or default toresp.statusText
.-`error sending discord reply: ${resp.response.statusText} (${resp.response.status})` +`error sending discord reply: ${resp.response?.statusText ?? 'unknown'} (${resp.status})`
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