Releases: ago1024/WurmServerModLauncher
Releases · ago1024/WurmServerModLauncher
Version 0.29-beta3
This is a pre-release intended to be used with the WurmUnlimited 1.5.0 Beta
Version 0.29-beta3
modloader
- Updated to beta 1.5.0.1
- Fix wrong use and deprecation of surface tile actions
hitchingpost
- Allow individual unhitching of animals
serverpacks
- Serverpacks can be prepended to the list of packs by prefixing the file
name with !. E.g. serverPacks=!playtime.jar
Version 0.29-beta2
The is a pre-release intended to be used with the WurmUnlimited 1.5.0 Beta
Version 0.29-beta2
modloader
- fix a crash caused by a missing interface on ActionPerformerChain
Version 0.29-beta1
The is a pre-release intended to be used with the WurmUnlimited 1.5.0 Beta
Version 0.29-beta1
Beta 1.5
- two new action prototypes for caves
- changed dependencies
modloader
- Mods can import the classloader of a dependency mod with "depend.import"
Version 0.28
Version 0.28
modloader
- BML builder for building BML structures. See wiki for BML documentation)
- Helper for subclassing spells (ModReligiousSpell, ModKarmaSpell)
- Dependency mechanism to control mod loading order (see wiki
- Fix crash in EncounterBuilder when adding an encounter to a tile with no existing encounters
- Remove outdated reflection from EncounterBuilder
Version 0.27
Version 0.27
modloader
- Added ActionEntryBuilder
- Added ServerShutdownListener #36
- Fix default action propagation for standard actions #37
- Added
org.gotti.wurmunlimited.modloader.SimpleModto use as mod class for serverpacks or scriptrunner mods - Added callback api
See Callback-API in Wiki
scriptrunner
- Added jvm-npm to scriptrunner
Scripts can import other scripts withrequire. E.g.require('actions')to import the global action helper orrequire('./lib/somelib')to include a library from a folderlibrelative to the script location. - scriptrunner checks all mods for runnable scripts
Scripts can be packaged as a standalone mods using the SimpleMod class name and the javascript files in the right folder. No Java coding needed.
The searched folders are similar to the scriptrunner folders:mods/modname/scripts/hookname. e.g.mods/mymod/scripts/onPlayerMessage
christmasmod
- Use callback api
creatureagemod
- Use callback api
harvesthelper
- Avoid Harvestable class freeze
Version 0.26.4
Version 0.26.4
Modloader
- actions on a corner were called without source item
HarvestHelper
- Ignore season NONE
Version 0.26.3
Version 0.26.3
Scriptrunner
- Fix broken actions.js
Version 0.26.2
Version 0.26.2
Modloader
- Fix custom actions on corners not performing
Scriptrunner
- Add more method signatures to getTile() action helper
Version 0.26.1
Version 0.26.1
Modloader
- Fix disconnect when clicking a corner
Version 0.26
Version 0.26
Adjust to Version 1.4.0.1
AnnounceMod
- Added option to announce player logout