Releases: ago1024/WurmServerModLauncher
Version 0.22
Version 0.22
script runner mod
The mod can run scripts on various hooks
- onServerStarted: The server has started and is ready to process connections
- onPlayerLogin: The player has logged in
- onPlayerLogout: The player has logged out
- onPlayerMessage: The player sent a chat message to the server
- onItemTemplatesCreated: The item templates have been initialized
- onServerPoll: once per second server loop
The scripts must be Javascript and run on the Nashorn Javascript engine included in
the Java 8 runtime. The scripts are loaded from the respective subdirectory in
mods/scriptrunner/scripts and must have the file ending .js
A few samples are provided name *.js.example
Version 0.22-alpha6
Version 0.22
script runner mod
The mod can run scripts on various hooks
- onServerStarted: The server has started and is ready to process connections
- onPlayerLogin: The player has logged in
- onPlayerLogout: The player has logged out
- onPlayerMessage: The player sent a chat message to the server
- onItemTemplatesCreated: The item templates have been initialized
- onServerPoll: once per second server loop
The scripts must be Javascript and run on the Nashorn Javascript engine included in
the Java 8 runtime. The scripts are loaded from the respective subdirectory in
mods/scriptrunner/scripts and must have the file ending .js
A few samples are provided name *.js.example
This is a prerelease and intended to be used on Wurm Unlimited 1.3 Alpha (buildid 1611965) servers only
The latest stable release is https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.22
Version 0.21.1-alpha5
Version 0.21.1-alpha5
Serverfixes Mod
- Added serverfixes mod which fixes an error when starting the alpha server with start=Servername
This is a prerelease and intended to be used on Wurm Unlimited 1.3 Alpha (buildid 1611965) servers only
The latest stable release is https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.21.1
v0.21.1-alpha4: Version 0.21.1-alpha4
Version 0.21.1-alpha4
- WurmUnlimited 1.3-alpha compatibility
This is a prerelease and intended to be used on Wurm Unlimited 1.3 Alpha (buildid 1611965) servers only
The latest stable release is https://github.com/ago1024/WurmServerModLauncher/releases/tag/v0.21.1
Christmas 2016
Version 0.21.1
ChristmasMod
Prepare for christmas 2016
Version 0.21
Version 0.20
Version 0.20
AnnounceMod
- Do not announce GMs by default (option announceMaxPower)
ModLoader
- Client and server mod loader share more code
- Mod properties are loaded from mods\modname.config as well
Those files are not included in the zips and remain
intact when updating a mod. Use those files to store
your own changes instead of editing mods\modname.properties - PlayerMessageListener has a new method that receives the chat
window title as well - PlayerLoginListener also has an onPlayerLogout hook
- Added ServerPollListener that is called in every server
poll loop (about once per second) - Added ChannelMessageHandler to receive Village, Alliance and
Kingdom messages - classpath in mods\modname.properties can contain glob patterns
like libs/*.jar
Version 0.19
Version 0.19
- Implemented mod communication system (bdew)
ServerPacks
- Serverpacks are sent via mod communication system (requires updated client serverpacks mod v0.4)
- Serverpacks server mod allows clients to request a view area refresh
Version 0.18
Version 0.18
- all setters in CreatureTemplateBuilder are public
- main mod interface renamed to WurmServerMod
To install the modloader or to upgrade an existing installation download server-modlauncher-0.18.zip
To install a mod download the package for the mod.
Version 0.17
Version 0.17
- Trait handling for creature mod adjusted to account for added traits 23, 24 and 25
- Build system changed to maven
- individual mod packages with property files
- server-modlauncher distribution package contains upgrades to the mod jars but not the mod property files