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๐ŸŽฎ Browser Game Arcade on AWS

Deploy a complete browser-based game arcade on AWS with classic games like 2048, PvP Arena, Pac-Man, Super Mario Bros, and QuakeJS!

Terraform Ansible AWS License

๐ŸŽฅ Demo Video

20260109_042720000_iOS.MP4

โœจ Features

  • ๐ŸŽฏ Multi-Game Arcade - Beautiful game selection screen with multiple browser games
  • ๐ŸŒ Browser-Based - All games run directly in your browser, no downloads needed
  • ๐Ÿš€ One-Command Deploy - Full infrastructure and game deployment with make deploy
  • ๐Ÿ’ฐ Cost-Optimized - ~$11/month with optional features disabled
  • ๐Ÿ”’ Secure - SSH restricted, encrypted storage, audit logging
  • ๐Ÿ“Š Monitoring - Cost budgets, anomaly detection, billing alarms
  • ๐ŸŽจ Modern UI - Responsive game selection interface
  • ๐Ÿณ Docker-Based - QuakeJS runs in Docker for reliability

๐ŸŽฎ Available Games

Game Type Players Description
2048 Puzzle Single Classic number merging puzzle game
PvP Arena Action 1-4 Fast-paced multiplayer arena shooter
Pac-Man Arcade Single Classic maze game with ghosts and dots
Super Mario Bros Platformer Single HTML5 remake with all 32 original levels
Snake Arcade Single Classic snake game - grow longer by eating food
Tetris Puzzle Single Legendary puzzle game with falling blocks
Pong Arcade Single The original arcade classic
Flappy Bird Arcade Single Navigate through pipes in this addictive game
Space Invaders Arcade Single Defend Earth from alien invaders
Breakout Arcade Single Break all the bricks with your paddle
Asteroids Arcade Single Destroy asteroids in space
QuakeJS FPS Multiplayer Classic Quake/OpenArena in your browser - no downloads required
Tic-Tac-Toe Puzzle 2 Players Classic strategy game - get three in a row

๐Ÿš€ Quick Start

Prerequisites

  • AWS Account with billing enabled
  • Terraform >= 1.5.0 (Install)
  • Ansible >= 2.9 (Install)
  • AWS CLI configured (Setup)
  • Git for cloning the repository
  • QuakeJS Files (see QuakeJS Setup below)

1. Clone the Repository

git clone https://github.com/yourusername/openarena-aws.git
cd openarena-aws

2. Configure Environment

Create .env file:

cp .env.example .env
# Edit .env with your values

Key variables:

# AWS Configuration
AWS_REGION="us-west-2"
INSTANCE_TYPE="t2.micro"

# SSH Configuration
SSH_KEY_NAME="your-key-name"
SSH_PRIVATE_KEY_FILE="./terraform.pem"
SSH_ALLOWED_CIDR="YOUR_IP/32"  # Get with: curl ifconfig.me

# Cloudflare (optional - set to "dummy" if not using)
CLOUDFLARE_API_TOKEN="your-token-or-dummy"
CLOUDFLARE_ZONE_ID="your-zone-id"
CLOUDFLARE_ZONE_NAME="example.com"
CLOUDFLARE_SUBDOMAIN="games"
CLOUDFLARE_TTL="300"

# Cost Monitoring
LOG_BUCKET_NAME="your-audit-logs-YOUR_ACCOUNT_ID"
FLOWLOG_BUCKET_NAME="your-flowlogs-YOUR_ACCOUNT_ID"
CUR_BUCKET_NAME="your-cur-YOUR_ACCOUNT_ID"
BILLING_ALERT_EMAIL="your-email@example.com"
MONTHLY_BUDGET_USD="15"

Get your AWS Account ID:

aws sts get-caller-identity --query Account --output text
# Update bucket names in .env with your account ID

Create terraform/terraform.tfvars:

cd terraform
cp terraform.tfvars.example terraform.tfvars
# Edit terraform.tfvars with your values

Critical variables:

aws_region          = "us-west-2"
ssh_key_name        = "your-key-name"
ssh_allowed_cidr    = "YOUR_IP/32"

# S3 Bucket Names (MUST be globally unique - include your AWS Account ID)
log_bucket_name     = "your-audit-logs-YOUR_ACCOUNT_ID"
flowlog_bucket_name = "your-flowlogs-YOUR_ACCOUNT_ID"
cur_bucket_name     = "your-cur-YOUR_ACCOUNT_ID"

# Email for cost alerts (MUST CONFIRM SNS SUBSCRIPTION!)
billing_alert_email = "your-email@example.com"

3. Set Up IAM Permissions

# Attach required IAM policies
./scripts/attach-iam-policy.sh

This creates and attaches:

  • OpenArenaTerraformMonitoring - SNS, Budgets, Cost Explorer, CUR
  • OpenArenaTerraformSecurity - IAM, KMS, GuardDuty
  • OpenArenaTerraformCloudTrail - CloudTrail management

Also attach via AWS Console:

  • AmazonEC2FullAccess
  • AmazonS3FullAccess
  • AmazonVPCFullAccess

4. Deploy

# One-command deployment
make deploy

# OR step-by-step with confirmations
make layered-deploy

Deployment takes ~8-10 minutes and creates:

  • EC2 instance (t2.micro)
  • Elastic IP
  • Security groups (SSH + HTTP)
  • S3 buckets for logging
  • CloudTrail audit logging
  • Cost monitoring (budgets, alarms)
  • All browser games deployed
  • QuakeJS Docker container

5. Setup QuakeJS Files (Required for QuakeJS)

Before deploying, copy the required QuakeJS files to ansible/files/:

Option 1: Use the setup script (if you have QuakeFiles directory)

# If QuakeFiles is in ../QuakeFiles (relative to repo root)
./scripts/setup-quakejs-files.sh

# Or specify custom path
QUAKEFILES_DIR=/path/to/QuakeFiles ./scripts/setup-quakejs-files.sh

Option 2: Manual copy

# Copy pak0.pk3 (REQUIRED - ~450MB)
cp /path/to/QuakeFiles/pak0.pk3 ansible/files/pak0.pk3

# Copy Docker image tar (OPTIONAL but recommended - ~1GB)
cp /path/to/QuakeFiles/quakejs_images.tar ansible/files/quakejs_images.tar

Note:

  • pak0.pk3 is required for QuakeJS to work
  • quakejs_images.tar is optional - if not provided, deployment will attempt to pull from Docker Hub (may fail)

See ansible/files/README.md for more details.

6. Access Your Arcade

After deployment, visit:

  • Game Selection: http://games.alexflux.com (or your IP)
  • QuakeJS: http://games.alexflux.com/quakejs/
  • 2048: http://games.alexflux.com/2048/
  • PvP Arena: http://games.alexflux.com/pvp/
  • Pac-Man: http://games.alexflux.com/pacman/
  • Super Mario Bros: http://games.alexflux.com/mario/

๐Ÿ“ Project Structure

openarena-aws/
โ”œโ”€โ”€ terraform/                 # Infrastructure as Code
โ”‚   โ”œโ”€โ”€ modules/
โ”‚   โ”‚   โ”œโ”€โ”€ openarena/         # EC2, EIP, Security Groups
โ”‚   โ”‚   โ””โ”€โ”€ cost/              # Monitoring, budgets, CloudTrail
โ”‚   โ”œโ”€โ”€ main.tf
โ”‚   โ””โ”€โ”€ terraform.tfvars      # Your config (gitignored)
โ”œโ”€โ”€ ansible/                   # Configuration management
โ”‚   โ”œโ”€โ”€ playbooks/
โ”‚   โ”‚   โ””โ”€โ”€ site.yml           # Main playbook
โ”‚   โ”œโ”€โ”€ roles/
โ”‚   โ”‚   โ””โ”€โ”€ web-game/          # Browser games deployment
โ”‚   โ”‚       โ”œโ”€โ”€ tasks/
โ”‚   โ”‚       โ”‚   โ”œโ”€โ”€ deploy-2048.yml
โ”‚   โ”‚       โ”‚   โ”œโ”€โ”€ deploy-pvp.yml
โ”‚   โ”‚       โ”‚   โ”œโ”€โ”€ deploy-pacman.yml
โ”‚   โ”‚       โ”‚   โ”œโ”€โ”€ deploy-mario.yml
โ”‚   โ”‚       โ”‚   โ””โ”€โ”€ docker-quakejs.yml
โ”‚   โ”‚       โ””โ”€โ”€ templates/
โ”‚   โ”‚           โ”œโ”€โ”€ game-selection.html.j2
โ”‚   โ”‚           โ””โ”€โ”€ nginx.conf.j2
โ”‚   โ””โ”€โ”€ inventory/
โ”‚       โ””โ”€โ”€ hosts.ini          # Generated by deploy script
โ”œโ”€โ”€ scripts/                   # Deployment automation
โ”‚   โ”œโ”€โ”€ deploy.sh              # Full deployment
โ”‚   โ”œโ”€โ”€ layered-deploy.sh      # Step-by-step
โ”‚   โ””โ”€โ”€ destroy.sh             # Teardown
โ”œโ”€โ”€ ansible/files/             # Game files (pak0.pk3, quakejs_images.tar)
โ”‚   โ””โ”€โ”€ README.md              # Instructions for required files
โ”œโ”€โ”€ Makefile                   # Convenient commands
โ””โ”€โ”€ README.md                  # This file

๐Ÿ› ๏ธ Available Commands

Command Description
make deploy Full deployment (Terraform + Ansible)
make layered-deploy Step-by-step with confirmations
make dry-run Validate without deploying
make redeploy Tear down and rebuild
make destroy Remove all infrastructure
make validate Comprehensive validation
make security-scan Security-focused scan
make quick-check Fast syntax validation

๐Ÿ’ฐ Cost Breakdown

Monthly Cost (Cost-Optimized Configuration)

Service Cost Notes
EC2 t2.micro $8.50 Free tier eligible (750 hrs/month)
EBS Storage (8 GB) $0.80 GP2 volume
Data Transfer $0.90 Outbound traffic
CloudTrail FREE First trail is free
SNS FREE First 1,000 emails free
AWS Budgets FREE First 2 budgets free
Total ~$11/month

Optional Features (Disabled by Default)

Feature Cost Enable in terraform.tfvars
GuardDuty $10/month enable_guardduty = true
VPC Flow Logs $3/month enable_vpc_flow_logs = true
CloudWatch Logs $1.50/month enable_cloudwatch_logs = true

Total with all features: ~$25/month

Cost Optimization Tips

  1. Stop server when not playing:

    aws ec2 stop-instances --instance-ids $(terraform output -raw instance_id)
    # Saves ~$4-7/month if stopped 50% of the time
  2. Use free tier: EC2 t2.micro is free tier eligible (750 hours/month)

  3. Disable optional features: GuardDuty, VPC Flow Logs disabled by default

๐Ÿ”’ Security Features

  • โœ… SSH Access Restricted - Only your IP can SSH (/32 CIDR)
  • โœ… Encrypted Storage - All S3 buckets encrypted (AES-256)
  • โœ… Audit Logging - CloudTrail enabled (FREE)
  • โœ… Cost Monitoring - Budgets, anomaly detection, billing alarms
  • โœ… No Hardcoded Secrets - All credentials in .env (gitignored)
  • โœ… Minimal IAM Permissions - Granular policies per service
  • โœ… HTTP Only - No UDP ports exposed (browser-based games only)

Security Checklist

  • Update ssh_allowed_cidr to your actual public IP
  • Never commit .env, terraform.tfvars, or .pem files
  • Confirm SNS subscription emails for cost alerts
  • Review IAM policies before attaching
  • Enable CloudTrail (already enabled by default)
  • Use Cloudflare API token with minimal permissions (DNS + Page Rules Edit)

Security Best Practices

Credential Management

AWS Credentials (in order of preference):

  1. IAM Roles - Use EC2 Instance Profiles or OIDC for CI/CD
  2. AWS SSO/CLI Profiles - aws configure sso
  3. Environment Variables - For CI/CD pipelines
  4. Local Credentials - ~/.aws/credentials (development only)

Cloudflare API Token:

  • Use environment variable: export CLOUDFLARE_API_TOKEN="your-token"
  • Set in .env file (gitignored)
  • Never commit tokens to git

Files to NEVER Commit

  • *.tfvars (except *.tfvars.example)
  • *.tfstate and *.tfstate.*
  • .terraform/ directory
  • .env files
  • SSH keys (.pem, .key, .pub)
  • Any files containing secrets

๐Ÿ“Š Post-Deployment Configuration

1. Confirm SNS Email Subscriptions (CRITICAL!)

After deployment, you'll receive 2 confirmation emails:

  1. Budget Alerts Subscription

    • Subject: "AWS Notification - Subscription Confirmation"
    • Sender: no-reply@sns.amazonaws.com
    • Click "Confirm subscription" link
  2. Anomaly Alerts Subscription

    • Another email with same subject
    • Click "Confirm subscription" link

Until you confirm, you won't receive any cost alerts!

2. Enable CloudWatch Billing Alerts (One-Time, REQUIRED)

This is a manual AWS Console step:

  1. Sign in to AWS Console
  2. Go to: Billing โ†’ Billing Preferences
  3. Check: "Receive CloudWatch Billing Alerts"
  4. Click: Save preferences
  5. Wait 15-30 minutes for billing metrics to appear

3. Verify Deployment

# Get server details
cd terraform
terraform output

# Output includes:
# - public_ip: EC2 instance IP address
# - fqdn: DNS name (if Cloudflare configured)
# - ssh_user: SSH username (ec2-user)

Test SSH connection:

ssh -i terraform.pem ec2-user@$(terraform output -raw public_ip)

# Check web server status
sudo systemctl status nginx

# Check QuakeJS container status
sudo docker ps
sudo docker logs quakejs

# View web server logs
sudo journalctl -u nginx -f

Test games:

  1. Open browser and go to: http://<public_ip> or http://games.yourdomain.com
  2. Select a game from the menu (e.g., QuakeJS, 2048, PvP Arena)
  3. Play directly in your browser!

๐ŸŽฎ Managing the Server

Accessing Games

Option 1: Direct IP

URL: http://<public_ip>
Example: http://54.123.45.67

Option 2: DNS (if Cloudflare configured)

URL: http://games.example.com
QuakeJS: http://games.example.com/quakejs/

Common Operations

SSH into instance:

ssh -i ~/.ssh/id_rsa ec2-user@<public_ip>

Web server management:

# Check web server status
sudo systemctl status nginx

# View web server logs
sudo journalctl -u nginx -f

# Restart web server
sudo systemctl restart nginx

QuakeJS container management:

# Check container status
sudo docker ps
sudo docker logs quakejs

# Restart QuakeJS container
cd /opt/quakejs
sudo docker-compose restart

# Stop QuakeJS container
sudo docker-compose down

# Start QuakeJS container
sudo docker-compose up -d

Monitoring Costs

AWS Cost Explorer (Console):

  1. Go to: Billing โ†’ Cost Explorer
  2. View: Daily/monthly costs by service
  3. Filter by: Tags (Project=openarena)

AWS Budgets (Console):

  1. Go to: Billing โ†’ Budgets
  2. View: "openarena-monthly-total" budget
  3. See: Current spend vs budget

Cost Anomaly Detection (Console):

  1. Go to: Cost Management โ†’ Cost Anomaly Detection
  2. View: Detected anomalies and root causes

CloudWatch Billing Alarm (Console):

  1. Go to: CloudWatch (us-east-1) โ†’ Alarms
  2. View: "openarena-estimated-charges" alarm status

Cost via CLI:

# Get current month spend
aws ce get-cost-and-usage \
  --time-period Start=$(date -u +%Y-%m-01),End=$(date -u +%Y-%m-%d) \
  --granularity MONTHLY \
  --metrics UnblendedCost \
  --group-by Type=DIMENSION,Key=SERVICE

Email Alerts You'll Receive

Budget Alerts (3 thresholds):

  • 50% of budget: Early warning ($7.50 if $15 budget)
  • 80% of budget: Critical warning ($12 if $15 budget)
  • 100% of budget: Budget exceeded ($15)
  • 100% forecasted: AWS predicts you'll exceed budget by month-end

Cost Anomaly Alerts:

  • Daily digest: Summary of detected spending anomalies
  • Impact threshold: Only alerts if anomaly >= $5 (configurable)
  • Example: "EC2 cost increased 200% on Jan 15"

CloudWatch Billing Alarm:

  • Failsafe backup: Triggers if estimated charges exceed $20 (configurable)
  • Frequency: Checks every 6 hours

๐ŸŽฏ Adding New Games

Want to add more games? It's easy!

Requirements

Games must be:

  • โœ… Pure HTML5/CSS/JavaScript - No server-side code required
  • โœ… Available on GitHub - As a zip download or git repository
  • โœ… No build process - Or pre-built files available
  • โœ… Browser-compatible - Works in modern browsers (Chrome, Firefox, Safari, Edge)
  • โœ… Open source - With a permissive license

Step-by-Step Guide

1. Create Deployment Task

Create ansible/roles/web-game/tasks/deploy-[gamename].yml:

---
# Deploy [Game Name] to /[gamename]/ subdirectory

- name: Create [Game Name] game directory
  ansible.builtin.file:
    path: "{{ web_game_dir }}/[gamename]"
    state: directory
    mode: "0755"
    owner: "{{ nginx_user }}"
    group: "{{ nginx_user }}"

- name: Download [Game Name] game
  ansible.builtin.get_url:
    url: https://github.com/user/repo/archive/refs/heads/master.zip
    dest: /tmp/[gamename]-master.zip
    mode: "0644"
  register: game_download

- name: Extract [Game Name] game
  ansible.builtin.unarchive:
    src: /tmp/[gamename]-master.zip
    dest: /tmp
    remote_src: true
    creates: /tmp/[gamename]-master

- name: Copy [Game Name] game files
  ansible.builtin.shell: |
    if [ -d /tmp/[gamename]-master ]; then
      find /tmp/[gamename]-master -mindepth 1 -maxdepth 1 -exec cp -r {} {{ web_game_dir }}/[gamename]/ \;
      chown -R {{ nginx_user }}:{{ nginx_user }} {{ web_game_dir }}/[gamename]/
    fi
  changed_when: true

2. Add to Main Deployment

Edit ansible/roles/web-game/tasks/main.yml:

- name: Deploy [Game Name] game
  ansible.builtin.include_tasks: deploy-[gamename].yml

3. Add Game Card

Edit ansible/roles/web-game/templates/game-selection.html.j2:

<a href="/[gamename]/" class="game-card">
    <span class="game-icon">๐ŸŽฎ</span>
    <h2 class="game-title">[Game Name]</h2>
    <span class="badge singleplayer">Single Player</span>
    <span class="badge action">Action</span>
    <p class="game-description">
        [Game description]
    </p>
    <ul class="game-features">
        <li>Feature 1</li>
        <li>Feature 2</li>
    </ul>
    <span class="play-btn">Play Now โ†’</span>
</a>

Badge options:

  • singleplayer - Blue badge
  • multiplayer - Green badge
  • puzzle - Orange badge
  • action - Red badge
  • arcade - Purple badge
  • platformer - Pink badge

4. Add Nginx Route

Edit ansible/roles/web-game/templates/nginx.conf.j2:

location /[gamename]/ {
    alias {{ web_game_dir }}/[gamename]/;
    try_files $uri $uri/ /[gamename]/index.html;
}

5. Deploy

make deploy

๐Ÿ› Troubleshooting

Common Issues

1. Terraform init fails - Cloudflare provider error

  • Solution: Create .env with CLOUDFLARE_API_TOKEN="dummy" even if not using Cloudflare.

2. Ansible fails - Python version error

  • Solution: Already fixed! Python 3.8 is auto-installed via EC2 user_data.

3. SSH connection refused

  • Solution:
    • Verify SSH key path in .env
    • Check key permissions: chmod 400 terraform.pem
    • Ensure ssh_allowed_cidr matches your IP
    • Wait 60 seconds after instance creation for SSH to be ready

4. Games not loading

  • Solution:
    • Check Nginx is running: sudo systemctl status nginx
    • Verify files exist: ls -la /var/www/html/[gamename]/
    • Check Nginx logs: sudo tail -f /var/log/nginx/error.log
    • Test locally: curl http://localhost/[gamename]/

5. QuakeJS not working

  • Solution:
    • Check Docker container: sudo docker ps
    • View container logs: sudo docker logs quakejs
    • Verify pak0.pk3 exists: ls -lh /opt/quakejs/baseoa/pak0.pk3
    • Restart container: cd /opt/quakejs && sudo docker-compose restart

6. Terraform apply fails with "AccessDenied"

  • Solution:
    # Verify AWS credentials
    aws sts get-caller-identity
    
    # Check IAM permissions (need Admin or Power User)
    aws iam get-user --user-name <your-username>

7. "Bucket name already exists" error

  • Solution: S3 bucket names are globally unique. Change bucket names in .env to include your account ID.

8. Not receiving budget alert emails

  • Solutions:
    1. Check SNS subscription confirmation:
      aws sns list-subscriptions
      # Look for Status="PendingConfirmation"
    2. Check email spam folder
    3. Verify budget exists:
      aws budgets describe-budgets --account-id <account-id>

9. CloudWatch Billing Alarm stuck in "INSUFFICIENT_DATA"

  • Solutions:
    1. Enable Billing Alerts (one-time): AWS Console โ†’ Billing โ†’ Preferences โ†’ Check "Receive CloudWatch Billing Alerts"
    2. Wait 15-30 minutes for metric to appear
    3. Verify in us-east-1 region

Debug Commands

# Check Terraform state
cd terraform && terraform show

# SSH to server
ssh -i terraform.pem ec2-user@$(terraform output -raw public_ip)

# Check game server status
sudo systemctl status nginx
sudo docker ps  # Check QuakeJS container

# View logs
sudo journalctl -u nginx -f
sudo docker logs quakejs  # View QuakeJS container logs

# Test game URLs
curl http://localhost/2048/
curl http://localhost/pvp/
curl http://localhost/quakejs/  # Test QuakeJS

๐Ÿค Contributing

We welcome contributions! Here's how to get started:

1. Fork and Clone

git clone https://github.com/yourusername/openarena-aws.git
cd openarena-aws

2. Create a Feature Branch

git checkout -b feature/add-new-game

3. Make Your Changes

  • Add new games (see Adding New Games)
  • Fix bugs
  • Improve documentation
  • Add features

4. Test Your Changes

# Validate syntax
make quick-check

# Comprehensive validation
make validate

# Security scan
make security-scan

5. Submit a Pull Request

  • Write a clear description of your changes
  • Reference any related issues
  • Ensure all tests pass
  • Update documentation if needed

Contribution Guidelines

  • Code Style: Follow existing Ansible/Terraform conventions
  • Documentation: Update README.md for new features
  • Testing: Test locally before submitting PR
  • Commits: Write clear, descriptive commit messages

๐ŸŒ Cloudflare Configuration

Setting Up Cloudflare DNS

If you want to use a custom domain (e.g., games.alexflux.com):

  1. Create Cloudflare API Token:

    • Go to: https://dash.cloudflare.com/profile/api-tokens
    • Click "Create Token" โ†’ "Create Custom Token"
    • Permissions needed:
      • Zone โ†’ DNS โ†’ Edit
      • Zone โ†’ Page Rules โ†’ Edit
    • Zone Resources: Select your zone (alexflux.com)
    • Copy the token
  2. Add Token to .env:

    CLOUDFLARE_API_TOKEN="your-token-here"
    CLOUDFLARE_ZONE_ID="your-zone-id"
    CLOUDFLARE_ZONE_NAME="alexflux.com"
    CLOUDFLARE_SUBDOMAIN="games"
  3. Configure SSL Mode:

    • Root domain (alexflux.com): Set to Full/Full Strict in Cloudflare dashboard
    • Games subdomain (games.alexflux.com): Automatically set to Flexible via Page Rule
    • This allows Vercel (root) to use Full Strict while QuakeJS (games) uses Flexible

Cloudflare Page Rule

The deployment automatically creates a Page Rule:

  • Target: games.alexflux.com/*
  • SSL Mode: Flexible
  • This allows the root domain to use Full/Full Strict while games subdomain uses Flexible

๐Ÿ“ License

This project is for educational and personal use.

๐Ÿ™ Acknowledgments

๐Ÿ“ž Support


Made with โค๏ธ for the gaming community

Status: โœ… Production Ready | Last Updated: 2025-12-19

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