Unify playground heatmap with the tutorial widgets' data ramp - #15
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The playground painted its landscape heatmap with an ink ramp (ridges shaded, basins clear) while every tutorial widget glows basins in the data role. Same log normalization, same (1-t)*0.55 alpha, data color. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_018yo1jdkckG7yQ9eBqLbaDB
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Follow-up nit from #14: the playground's landscape heatmap used an ink ramp (ridges shaded) while every tutorial widget glows basins in the data (yellow) role. Now the same log ramp +
(1−t)·0.55alpha in the data color everywhere.Verified with the headless Playwright sweep (25 pages, all widgets
backend=wasm, zero errors) and by screenshot — the playground's Rosenbrock valley now glows like the CMA-ES tutorial widget's.🤖 Generated with Claude Code
https://claude.ai/code/session_018yo1jdkckG7yQ9eBqLbaDB