[ui] fix: Adding a node, with an expression on a 3d output file, the eye icon should be visible #2929
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Description
A signal is missing on attribute, to notify the parent's node that an expression has been applied.
You can test it by adds a convertMesh node into any graph. It should have an eye visible.
Implementation remarks
This PR add this signal
expressionAppliedans emit it just after an expression has been applied on the attribute.The node eye visiblity was listening to the
outputAttrEnabledChanged.It has been renamed to in this PR in order to
outputAttrChangedbecause now it reacts to the expressionApplied and the attributeEnabled signals.Features list