Skip to content

Preserve raytrace tint for aggregated materials - #146

Merged
anirul merged 2 commits into
masterfrom
codex/raytrace-material-tint
Mar 20, 2026
Merged

Preserve raytrace tint for aggregated materials#146
anirul merged 2 commits into
masterfrom
codex/raytrace-material-tint

Conversation

@anirul

@anirul anirul commented Mar 20, 2026

Copy link
Copy Markdown
Owner

Fix to use multiple texture per scene.

@anirul
anirul merged commit 515d5be into master Mar 20, 2026
2 of 3 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant