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Releases: arduano/Kiva

RP fixes

18 Dec 05:14
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Fixed discord RP bugs and some other bugs

Some minor additions

11 Dec 05:04
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  • Advanced settings (with disable transparency setting)
  • Changed interactions with WinMM api (requested by kep)
  • Ctrl/Shift + Up/Down to change size and speed of notes
  • Minor rendering performance optimisations (by khangaroo)

Fix for Hotfix

08 Dec 01:53
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Epic null reference errors be annoying

Hotfix

08 Dec 00:24
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Fixed a crash

Discord RPC and fixes

08 Dec 00:19
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Added discord rich presence support (settings => misc)
Fixed some bugs
Added an fps sync to smoothen out framerates

Many new features

04 Dec 06:03
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Main features include:

  • Overhaul on the audio settings
  • Audio pre-render engine, rendering audio in realtime to an audio buffer and then playing back from it

Other changes:

  • Estimated FPS (if you want to have a locked fps but still estimate performance)
  • Pre-render buffer length on info card (shows how many seconds ahead have been rendered)
  • Select which parameters you want to see in the info card

About Pre-Render:
PLEAS UPDATE OMNIMIDI if you have it installed. Omnimidi and kiva both use the global "shared soundfonts" list.
If you don't have omnimidi installed though, it should still work fine.

The pre-render engine allows you to render sections of a midi ahead of time or while it's playing, making the midi sound more perfect.
HOWEVER, it sounds awful if the engine can't keep up and starts skipping notes. In cases like this, I recommend switching back to kdmapi.

small test

21 Nov 03:00
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1.0.7

Fixed most issues, progress on new settings

Fixed midi controller reset

10 Nov 05:33
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Midi controllers now reset when a new file is loaded

Minor changes

09 Nov 14:54
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  • made some internal changes with shaders
  • ctrl+o to load midi

Hotfix

06 Nov 08:39
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Fixed kiva crashing when pre-loading a midi