Fix loading shaders from the command line#2360
Merged
LukeUsher merged 1 commit intoares-emulator:masterfrom Jan 8, 2026
Merged
Fix loading shaders from the command line#2360LukeUsher merged 1 commit intoares-emulator:masterfrom
LukeUsher merged 1 commit intoares-emulator:masterfrom
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When a shader was specified as a command line argument, it would result in the loadShaders() function calling itself in a continuous loop with no exit. Processing the presence of the
--shadercommand line argument will now only occur once. Additionally, the shader name stored in the settings.bml file should not include a full path, it should be relative to the shader directory, minus the slangp extension.This impacted all platforms, not just Windows (the issue was opened against Windows).
Fixes: #2141