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pd1-FishEatFish-Ling-Fawn

Group Members: Ling Dong, Fawn Wong - Period 1

Description: A game based off of feeding frenzy using processing

Instructions:

  1. In terminal, type in "processing Main.pde" OR open file from a folder
  2. Click Run (play symbol)
  • Use your mouse to control the white fish. NOTE: There is acceleration!
  • Eat smaller fish to grow bigger and score points.
  • The bigger the fish you eat, the more points you get.
  • If you are eaten by a fish larger than you, you lose a life.
  • Certain events make you invulnerable, and you glow when you are.
  • Lose all three lives and game over.
  • Eat the powerups to gain a random booster
  • When you reach a certain size, you move on to the next level.
  • Eat enough fish in a short period and you go into a frenzy! You temporarily speed up and get a score bonus.

What works:

  • Random fish loading onto screen
  • Fish run away / chase you depending on size
  • Transition animations between levels
  • Display that shows what you can and cannot eat
  • Frenzy bar
  • Life "bar"
  • New life animations
  • Invulnerability : after death/new level/etc, you will be invulnerable for a limited time.
  • Score and high score counts
  • Start screen
  • Restart level, restart game options
  • Powerups!
    • The flashing dots are powerups and can always be eaten, though they are harder to catch. They give a random effect, in order of most common to least...
      1. +1 health (nothing happens if you have 3 lives)
      2. temporary invulnerability
      3. temporary speed boost
      4. score multiplier

What doesn't:

  • Screen occasionally flashes when you eat something and there are too many fish on the screen

Data structures used: We used a linked list to structure the different levels of the game.

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Java/java processing game based off of popular game feeding frenzy

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