This is a starter flask template for building web and hybrid desktop apps with support
for webview in desktop environment and web backend for mobile environment. There is a
build script for desktop pyinstaller.spec using pyinstaller and mobile buildozer.spec
using the buildozer package.
This project does not come with any web framework included so you have a fresh project code base with no bloat code. This is intended as a new minimal project template
The project's project directory is pre organised for flask development so the developers can just focus on their task
The build scripts are pre optimised for size and therefore contains a lot of excludes in the build script. This means you need to check the excludes list to remove the packages your using for the project.
This project template contain the required basics such SQLite for database, Flask as the web framework
The recommended way is to use a virtual environment and then install the packages there instead of using system site packages
python -m venv packagesTo activate the virtual environment type the following command
./packages/Scripts/activate (if in windows)
source /packages/bin/activate (if other platform)To install the project dependies type the following
pip install -r requirements.txtTo deactive the virtual environment type the following
deactivateTo start flask app as a desktop web app type the following command
python main.pyTo start flask app as a localhost server type the following command
in windows set FLASK_APP=hello.py
in linux export FLASK_APP="hello.py"
flask runTest to work in Ubuntu 18.04 (64-Bit)
sudo apt update
sudo apt install -y git zip unzip openjdk-8-jdk python3-pip autoconf libtool pkg-config \
zlib1g-dev libncurses5-dev libncursesw5-dev libtinfo5 cmake libffi-dev
pip3 install --user --upgrade cython virtualenv
export PATH=$PATH:~/.local/bin/For buildozer related troubleshooting refer https://buildozer.readthedocs.io/en/latest/installation.html
To build the project in desktop platform (windows, linux, mac, etc), type the following command
pyinstaller pyinstaller.specThere is a lot of excludes in the
pyinstaller.specfile. Remember to uncomment libraries if your using it
It is recommended not use UPX for reducing the size of the application as it is known to break the
vcruntime140.dllused by pyinstaller in windows
To build applications in mobile platform you need the linux platform because of some tools used by the toolchain not working in windows. If your in windows then use the windows subsystem for linux to get linux terminal in windows
The first build time will be very long but later on will be cached to make it faster and also there will be a lot to download such as the necessary SDKs, etc
To build the project in mobile platform (android, ios) type the following command
buildozer android debug runIf errors occur in the android toolchain it is recommended to clean the project using the command
buildozer android clean
If you get build errror then go to
buildozer.specfile and changepka.forkaskivyorpygameand and also type to change the android branchpka.branchasdevelopormaster. You might need to try these combinations.
To see the logs of your compiled android app enable Developer Mode and enable the USB Debugging option inside it. Then open a terminal and type the following command.
To get the log you need adb (Android Debug Bridge) installed in your system
adb -d logcat *:S python:DIt's a good practice to use type checking in your project. Python supports type annotations.
The mypy package can check if the project contains type issues. Run the following command
Remember that type annotations is not strictly required. Which means your project will run just fine without it
mypywill only show warning and error messages
mypy .\source\ --ignore-missing-imports --strict