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Overview
Added "No end judgment by exile" option to allow some mods to continue the game even if the internal impostor is wiped out.
This solves the problem of the mute being unmuted by a lobby decision.
@yurinakira
Have you tested not only with mods, but also without mods? That is, whether this PR has been tested to ensure that users who do not use the mod do not face any side effects.
@denverquane
The changes seem okay, but I don't have the environment to test modded AmongUs, so I can't really run and test this PR.
In the first place this change seems to go against your support policy for mods, so I'll leave it up to you to decide if you want to merge this or not. I think it would be a good way to have this proceed as a separate forked project.
@kurokobo
sorry.
I tried building, but the build failed because I didn't know the .net version. So I haven't been able to test it.
I saw a similar question asked on Discord, but the answer was vague, so it seemed like they didn't provide support for the build.
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Overview
Added "No end judgment by exile" option to allow some mods to continue the game even if the internal impostor is wiped out.
This solves the problem of the mute being unmuted by a lobby decision.
#364
I kept her PR as is and revised it to incorporate her points.