Releases: avengerx/SCSClutchFixer
v1.1.0
First feature release + assets!
New feature: HashFSV2!
Implemented support to read the HashFS Version 2 introduced by the games' version 1.50. The code was actually based in the same project that the v1 HashFS support was based from: sk-zk/TruckLib.HashFs, so if you like this project, please support sk-zk's!
Files attached to this release
ClutchFixer_x64.zip, ClutchFixer_x64.exe.xz, and respective x86 ones:
These are the commandline tool, if you want to regenerate the local mod. The generated mod won't have the display Icon, simply because I didn't have the chance to embed it to the tool.
ClutchFix-ats.zip, ClutchFix-ets2.zip
I will no longer place the built local mods here, as the game updates often and this tends to get outdated, as the same build of this tool should work several versions of ATS and ETS2. So if you don't want to build the mods yourself, check out the Steam Workshop pages: (ats page, ets2 page), so make sure to check them out and subscribe to get updates!
In case you have DLCs that brings new engines that I don't have, running the console app should generate "fixed" engine files for these engines as well.
The console tool doesn't parse other mods for engine definition files/overrides, only installed DLCs.
v1.0.0
First version release + assets!
Files attached to this release
ClutchFixer_x64.zip, ClutchFixer_x64.exe.xz, and respective x86 ones:
These are the commandline tool, if you want to regenerate the local mod. The generated mod won't have the display Icon, simply because I didn't have the chance to embed it to the tool.
ClutchFix-ats.zip, ClutchFix-ets2.zip
These are the actual mods built from my local machine with the built console app. These should be mostly in sync with the one available in Steam Workshop (ats page, ets2 page)
In case you have DLCs that brings new engines that I don't have, running the console app should generate "fixed" engine files for these engines as well.
The console tool doesn't parse other mods for engine definition files/overrides, only installed DLCs.
Virus detection notice
For some reason in my Windows 10 computer, at least the x64.exe.xz file was detected as a malware/trojan. These files are built and compressed automatically within the GitHub action, from sources; all the source and steps can be audited, and you can create the files yourself just to be sure. The file is detected as Trojan:Win32/Wacatac.B!ml, the 32-bit version, as Trojan:Win32/Wacatac.H!ml. Beats me. :S
The .zip files aren't detected on download, but once you try to extract them, Windows complains about the virus. 🙄