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Custom cards separate by category as shown below.
Archetype that is either create from my own idea or by others idea and I decide to code them (and may modify them too).
- Magikular - My original archetype. Magikular is an archetype that made behind the idea of summon spell/trap and utilize them to help in battle. While monster can also become equip spell to strengthen the target and can be used as resource for effects, creating a dynamic gameplay.
- Ancient Deep - Archetype originate by Tongatapu from This post. An archetype which theme is ancient sea monsters breaching (through a sea of set cards) from your hand to the field.
- Zodragon - Archetype originate by Tongatapu from This post. Zodragon is an archetype that has playstyle which main deck monster summon itself as handtrap by send Zodragon monster from extra deck to graveyard, which can trigger extra deck monster effect.
- Reoyin - Archetype originate by AriesZarc from This page. Reoyin is an archetype revolve around this girl name "Reoyin", which she seem to has her adventure and somehow collaborate with other monster including Yu-Gi-Oh protagonist's Ace monster too!
- Setsugebishin - Archetype originate by AriesZarc from This page. Setsugebishin is an archetype that has plant Xyz theme with face-down gimmick and has Number 87: Queen of The Night as a central piece of the Deck!
- Amalgam - Archetype originate by Hijir from This post. Amalgam is an archetype that has the core idea is multi-Type monsters and a focus on Type variety!
- Stratossea - Archetype originate by Hijir from This post. Stratossea is an archetype with a floating aquatic animal theme. Consist of WIND Aqua/Sea serpent/Fish. It has gameplay theme similar to existed monsters in the same type/attribute combination which is banishing.
- Pyrostar To be made
Archetype made to be the pinnacle of its playstyle. Aside from its own strength, there is no real difference than first category. But that power difference is noteworthy enough. These archetype all made by my own ideas.
- Nethersea - Archetype based of Seaborn monster from Arknight game, Stultifera Navis ones to be exact.
- ProjektStarBlast To be made
Archetype that is directly imported from other creator. The difference from other category is that these cards are pre-made in term of playability with simulator too but they are either not playable with EDOPRO or other issue, so it has its own category, as it is more like a collaboration with other creator instead.
- NGNL To be made
- YuYuYu To be made
- HN To be made
- OTON To be made
- RE:C To be made
- DAL To be made
Support card for existing archetype, or support for any card type or play style in general.
- Generic cards To be made
- Malefic - Malefic is Archetype that consisted of monster that is "Sin" counterpart of other monster and special summon themselves by banish original counterpart.
- Sky Striker - Sky Striker is a control deck. Utilizing tag between monsters for effects and use extra monster zone. These card arts and their original effects are made by SlackerMagician, while I just script them.
- Traptrix - Traptrix is Insect/Plant archetype that utilize "Hole" normal trap cards, they have midrange playstyle.
To be made.
- Duel Altering - Cards that arn't meant to be used as a fair or ordinary card. Depending on the card, they are either used as either change the game rule completely, or to test various stuff for cards interaction, or just simply outright cheating.
To be made
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