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feat(arcade): drive controls via morph targets on merged SM_Controls - #479

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tomasferrerasdev wants to merge 2 commits into
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nico-new-model
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feat(arcade): drive controls via morph targets on merged SM_Controls#479
tomasferrerasdev wants to merge 2 commits into
mainfrom
nico-new-model

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@tomasferrerasdev

@tomasferrerasdev tomasferrerasdev commented Aug 28, 2026

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Migrate the 14 arcade buttons + 2 joysticks from individual meshes to a single merged SM_Controls mesh animated with morph targets, and swap in the new office model (office-3a4d25f8.glb).

Summary

Changes

Checklist

  • pnpm lint passes
  • Tested locally in dev mode
  • No breaking changes (or documented in summary)

…mesh

Migrate the 14 arcade buttons + 2 joysticks from individual meshes to a
single merged SM_Controls mesh animated with morph targets, and swap in
the new office model (office-3a4d25f8.glb).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
@vercel

vercel Bot commented Aug 28, 2026

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Project Deployment Actions Updated (UTC)
website-2k25 Ready Ready Preview Aug 28, 2026 3:30pm

@greptile-apps

greptile-apps Bot commented Aug 28, 2026

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Greptile Summary

Migrates the arcade cabinet’s individual button and joystick meshes to morph targets on a merged SM_Controls mesh and updates the bundled office model.

  • Derives control morph indexes and interaction-proxy centers during mesh extraction.
  • Drives button presses and joystick movement through morph influences.
  • Adds morph-target support to the shared world vertex shader.
  • Updates the office asset manifest and model reference.

Confidence Score: 5/5

The PR appears safe to merge, with no concrete changed-code failure established.

The arcade input paths remain connected to sound, navigation, and game events, while the global animation controller supplies frames for morph updates; no reachable rendering or interaction defect was confirmed.

Reviews (1): Last reviewed commit: "feat(arcade): drive controls via morph t..." | Re-trigger Greptile

@tomasferrerasdev tomasferrerasdev changed the title feat(arcade): drive controls via morph targets on merged SM_Controls … feat(arcade): drive controls via morph targets on merged SM_Controls Aug 28, 2026
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2 participants