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bergziege edited this page Nov 2, 2011
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Gives you the ability to remotly place simobjects (and maybe scenery objects in the future) to be shown in the simulator by connected users. The client syncs non default FSX simobjects with the server and periodically searches for changes in missions to update the simulator.
A possible use case is when planning an event for a VA. But you dont want to deploy your event scenery beforehand to not spoil the users. You can than create your scenery and deploy it right to the event.
- Client: Handle multiple servers at once
- Client/Server: User management
- Client: Display scenery objects not converted to simobjects