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Improve backwards compatibility #28
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| Original file line number | Diff line number | Diff line change |
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| /****************************************************************-*- C++ -*-**** | ||
| * Copyright (c) 2022 - 2025 NVIDIA Corporation & Affiliates. * | ||
| * All rights reserved. * | ||
| * * | ||
| * This source code and the accompanying materials are made available under * | ||
| * the terms of the Apache License 2.0 which accompanies this distribution. * | ||
| ******************************************************************************/ | ||
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| #pragma once | ||
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Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Adding this file just means people don't have to change their #include's. After all, they are still dealing with the |
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| #include "cudaq/operators.h" | ||
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These changes allow you to create spin_op_term's from i,x,y,z.
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This is what I had originally, but if you want backward compatibility, it's a sum here. The product version that should be used is spin_op::x
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A
product_opis implicitly convertible to asum_op, but not the other way around, so this change allows for the most flexibility in my opinion. (You are correct that what you had is the most backwards compatible by forcing it to returnspin_op, but during the course of the 2704 PR, I had converted some things to spin_op_term (i.e. product_op), and my suggested change here allows seamless usage in both cases, I believe.)Maybe I should've said: this allows for a good mix of backward compatibility and forward compatibility.