Resume AudioContext on user interaction to fix Chrome audio#556
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Chrome and other browsers block AudioContext from starting until a user gesture occurs on the page. This caused no sound when navigating directly to a ROM page. Fix by listening for keydown/mousedown/touchstart events and calling audioCtx.resume() on the first interaction. Fixes #368 Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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Chrome and other browsers block AudioContext from starting until a user gesture occurs on the page. This caused no sound when navigating directly to a ROM page on jsnes.org.
The fix listens for keydown/mousedown/touchstart events and automatically calls
audioCtx.resume()on the first interaction. Audio now starts seamlessly when users begin playing without requiring manual intervention.Fixes #368
Co-Authored-By: Claude Opus 4.6 noreply@anthropic.com