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GANG: hacking faction territory #1949

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11 changes: 11 additions & 0 deletions test/jest/Gang/HackingGang.test.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,11 @@
describe("player's gang for a hacking faction", () => {
it.todo("has initial territory of 0% on init");
it.todo("does not gain territory from territory warfare");
it.todo("gains 100% territory when they backdoor all visible servers");
it.todo("territory updates after backdooring server");
it.todo("has immediate territory gain on faction creation for each backdoored server");
it.todo("has territory = fraction of hacking level from backdoored servers / level of all backdoorable servers");
it.todo("persists territory from backdoored servers after prestige event (install/soft reset)");
it.todo("persists territory from backdoored servers through save game");
it.todo("When #!secret!# appears, it should not count towards territory");
});