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22 changes: 22 additions & 0 deletions _willow2_mods/BetterUIControls.md
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pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/BetterUIControls/pyproject.toml
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This mod will let you use your movement keys (in my case WASD) to control a bunch of menus. It also enables your Use key (in my case E) to select items in menus. The mod will automatically adjust to your keys.


Current Working Menus:
Status Menus (Backpack, Missions, etc)
Fast Travel
Vending Machines
Quest/Rewards
Dialog Boxes, like the quit out screen
Vehicle station, but only left and right on the first screen
Stash Menus


Secondary Features:
You can hit your reload key on your weapons and gear to cycle if an item is favorited or trash
The main menu and pause menu now wrap, allowing you to quickly go to the top or bottom of the list
Alt Use to quick buy in vendors (including vendors like Earl)
Equipping gear from your backpack will no longer ask where you want to equip it
Quick Respec by hitting you reload key in the New U Menu
Pressing your Status Menu (in my case Tab) to close the fast travel, vending machines, stash, and mission accept menus
Home/End to quickly go to the top or bottom of your backpack or bank
Secondary Use to quickly unequip equipped items without having to drag them
36 changes: 36 additions & 0 deletions _willow2_mods/ProjectileRandomizer.md
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pyproject_url: https://raw.githubusercontent.com/RedxYeti/bl2-willow2-sdkmods/refs/heads/main/ProjectileRandomizer/pyproject.toml
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****WARNING: THIS MOD CAN HAVE LOTS OF FLASHING LIGHTS AND OFTEN IS VERY LOUD****
****RECOMMNDED YOU HAVE YOUR VOLUME LOW****


This mod will randomize projectiles all over your game. There's 2 types of things it randomizes. One is Firing Modes and the other is Projectiles.

Firing modes are mostly used on weapons. Guns and vehicles use them.

Projectiles are mostly used on grenades, however firing modes can have projectiles tied to them.
You'll find most weapons with different projectiles than thier firing modes, the projectile will come out of the weapon.
Projectiles and Firing Modes will show on the item card.

Weapons also have a 50/50 chance of projectiles being changed or even added to their firing mode.

You'll see on the item card what each has been randomized to.

Requirements:
HD Texture pack UNINSTALLED, your game will crash with the HD Pack on.

Suggested:
DXVK: https://github.com/doitsujin/dxvk/releases/tag/v2.4
Place d3d9.dll from the x32 folder in the same folder as bl2/tps exe

4gb patch: https://ntcore.com/4gb-patch/
run it, and select your bl2/tps exe


Prepping the randomizer:
I HIGHLY recommend you use the prep projectile randomizer option in the main menu.
It will load multiple levels until it's found the set amount of firing modes and projectiles.

It only takes 2-3 minutes (depending on your PC) and you'll be set for your entire session.

If you find your game crashing while trying to use the randomizer prep, id recommend lowering projectiles first, then firing modes.

You can also use the 4gb patch on the exe, which may help a bit.