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Releases: bl-sdk/oak-mod-manager

v1.10: Stinger

17 Jun 06:14
3dc1245

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Installation Guide

Components:
- Base: 1.10
- BL3 Mod Menu: 1.6
- Console Mod Menu: 1.6
- Keybinds: 2.5
- pyunrealsdk: v1.8.0 (de9d2a55)
- UI Utils: 1.3
- unrealsdk: v2.0.0 (693de073)

What's Changed

  • Increased the visual version number, which mistakenly wasn't bumped last release. This also fixes the "update available" notification still showing.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v110-stinger

Automated Development Release

17 Jun 06:36
d90f99c

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Pre-release

This release is automatically built from the latest passing commits on master - it might break things. Only use this if you know what you're doing.

v1.9: Minor Kong

14 Jun 03:59
297c5ef

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Note this release mistakenly didn't increase the visual version number, it still shows v1.8.

Installation Guide

Components:
- Base: 1.10
- BL3 Mod Menu: 1.6
- Console Mod Menu: 1.6
- Keybinds: 2.5
- pyunrealsdk: v1.8.0 (de9d2a55)
- UI Utils: 1.3
- unrealsdk: v2.0.0 (693de073)

What's Changed

  • Upgraded components for parity with the other games.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v19-minor-kong

v1.8: Twin Soul

05 Apr 05:37
73f4cf8

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Installation Guide

Components:
- Base: 1.9
- BL3 Mod Menu: 1.6
- Console Mod Menu: 1.5
- Keybinds: 2.5
- pyunrealsdk: v1.7.0 (c98c6625)
- UI Utils: 1.3
- unrealsdk: v1.8.0 (9621c364)

What's Changed

  • Minor developer improvements.

This release exists for parity with the BL2/TPS/AoDK SDK, which released some more substantial changes at the same time.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v18-twin-soul

v1.7: Deathless Mantle

21 Jan 08:26
71345ed

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Installation Guide

Components:
- Base: 1.8
- BL3 Mod Menu: 1.5
- Console Mod Menu: 1.4
- Keybinds: 2.5
- pyunrealsdk: v1.6.0 (4ed788b9)
- UI Utils: 1.3
- unrealsdk: v1.7.0 (fbf29ded)

What's Changed

  • The "Update Available" notification should now immediately go away upon updating, instead of waiting a day for the next check.
  • Several minor improvements and fixes for developers

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v17-deathless-mantle

v1.6: Reunion

01 Jan 23:51
8969a75

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Installation Guide

Components:
- Base: 1.6
- BL3 Mod Menu: 1.5
- Console Mod Menu: 1.4
- Keybinds: 2.4
- pyunrealsdk: v1.5.1 (82269e46)
- UI Utils: 1.3
- unrealsdk: v1.6.0 (dd818f6b)

What's Changed

  • Changed the config system. If you previously set a custom console key, see the faq entry again for how to configure it the new way. The new system will no longer need to you replace it every time you update the sdk.
  • Fixed that spinner options weren't properly handled by the BL3 mod menu. They worked fine in the console mod menu.
  • Various minor bugfixes found while developing the BL2/TPS/AoDK sdk, which has a sister release to this

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v16-reunion

v1.5: Time Skip

13 Oct 02:43
aaf86e6

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Installation Guide

Components:
- Base: 1.5
- BL3 Mod Menu: 1.4
- Console Mod Menu: 1.4
- Keybinds: 2.3
- pyunrealsdk: v1.4.0 (a80e4412)
- UI Utils: 1.3
- unrealsdk: v1.4.0 (bc22de82)

What's Changed

  • Upgraded to Python 3.13.
  • Made several improvements for developers.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v15-time-skip

v1.4: White Elephant

25 Aug 03:32
4048c8d

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Installation Guide

Components:
- Base: 1.4
- BL3 Mod Menu: 1.3
- Console Mod Menu: 1.3
- Keybinds: 2.2
- pyunrealsdk: v1.3.0 (6b589e81)
- UI Utils: 1.2
- unrealsdk: v1.3.0 (63bd2fb4)

What's Changed

  • Fixed that in some cases a mod couldn't be disabled, or wouldn't enable actively, due to hooks not
    getting added/removed properly.
  • Mods now show how well they support coop. This is unknown by default, developers need to set it.
  • The mod manager now occasionally checks for updates. These will appear on the "Python SDK" mod
    menu entry.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v14-white-elephant

v1.3: Lethal Catch

10 Aug 23:26
5a3c6ba

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Installation Guide

Components:
- Base: 1.3
- BL3 Mod Menu: 1.2
- Console Mod Menu: 1.2
- Keybinds: 2.2
- pyunrealsdk: v1.2.0 (23d66690)
- UI Utils: 1.1
- unrealsdk: v1.2.0 (3a5a40f7)

What's Changed

  • Fixed the crashes that occurred in the latest BL3 update when opening the mod menu entry of a mod with slider options or keybinds.

  • The BL3 release zip now also includes the Console Mod Menu.

  • Added several new sets of warnings for common installation issues.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v13-lethal-catch

v1.2: Hand of Glory

09 May 09:54
a756fbf

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Installation Guide

Components:
- Base: 1.2
- BL3 Mod Menu: 1.1
- Console Mod Menu: 1.1
- Keybinds: 2.1
- pyunrealsdk: v1.1.1 (d18a05c7)
- UI Utils: 1.1
- unrealsdk: v1.1.0 (d121ba25)

What's Changed

  • Switched the plugin loader again, to dsound.dll, to fix breaking controller input when running under proton. While not required, it is recommended to delete <game>/OakGame/Binaries/Win64/d3d11.dll and xinput1_3.dll.

    Proton users will now need to use the launch arg WINEDLLOVERRIDES="dsound=n,b" %command%.

  • Fixed that changing a keybind while a mod was active would not immediately update it.

  • Fixed you could not bind keybinds to controllers, and that all controller input was ignored while in menus.

  • Upgraded to Python 3.12.

Developer Changelog: https://github.com/bl-sdk/oak-mod-manager/blob/master/changelog.md#v12-hand-of-glory