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Releases: bladecoder/bladecoder-adventure-engine

Bladecoder Adventure Engine v1.3.0

14 Oct 14:15
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This version improves the way the engine handles the sounds to do it more usable.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • New Sound System. Now adding sounds is more usable. Backwards compatibility preserved.
  • World properties can also be set in BladeEngine.properties.
  • Added PLATFORM property.
  • Added OpenURL action.
  • Added actions for accessing to Ink variables: InkVariable and IfInkVariable actions.
  • Added DIRECTION attribute to IfActorAttr action.
  • Initial support for assets in the root folder.
  • Ink: Change the ':' character talk separator by '>'.
  • Set actor fake depth as boolean.
  • Custom icon support for the 'leave' verb.
  • Updated blade-ink to v0.4.3.
  • Updated InGameConsole to v0.7.1.
  • 'world.json' is now called 'world'. Old files can still be loaded.
  • EDITOR: Add refPoint to the EditActorDialog.
  • EDITOR: Undo bbox points, depth markers, ref. points and walkzone points.
  • EDITOR: Added zoom keys: '+' and '-'.
  • EDITOR: Filter .zip files in File Input Dialog when selecting JRE in the package dialog.
  • And many Fixes.

Bladecoder Adventure Engine v1.2.7

08 Jul 23:59
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More little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added secondary animation support for Spine actors.
  • Added 'keepDirection' param to Animation action.
  • Added 'target' actor to position in Camera action.
  • Added 'LAYER' and 'IN_SCENE' params in IfAttr action.
  • Updated Spine plugin to latest Spine version.
  • Updated blade-ink dependency to v0.4.2
  • Added title image and aligment to the menu screen.
  • EDITOR: Edit Animation dialog now sets the initial source based in previous sources.

Bladecoder Adventure Engine v1.2.6

30 May 00:03
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More little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Actors in inventory can be animated now.
  • Added UI actors: Actors that stays in all scenes not affected by scrolling nor any other scene camera effect. Normally used to create UI buttons.
  • Multiline texts can have a voice file per line using a '#' mark in each line.
  • Check for Ink engine errors after each line.
  • FIX: SpineRenderer serialization error when loading.
  • FIX: error loading objects in inventory when they have changed the layer.

Bladecoder Adventure Engine v1.2.5

12 May 11:02
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More little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Update Robovm to v2.3.1 fixing problems with the latest XCode update.
  • FIX: VoiceManager now shows log and continues when the voice file is not found (instead of crash).
  • FIX: voice file was mandatory in the edit option dialog.
  • FIX: Show only the first line of the comment action in the action list.

Bladecoder Adventure Engine v1.2.4

05 May 09:53
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More little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • NEW BIG FEATURE: Voice support.
  • Now working on OSX Sandbox to support releasing the game in the Mac App Store.
  • Updated Spine engine to v3.5.51
  • When adding new assets throught the Asset List view, create the asset folder if it doesn't exist.
  • FIX: Scene parameter in LoadChapterAction incorrect.
  • FIX: Scale and Rotation actions.
  • FIX: Loading integer atributes in actions.
  • FIX: Serialization error in TextManager.

Bladecoder Adventure Engine v1.2.3

18 Mar 20:37
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More little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added 'ignoreWalkZone' parameter to Goto.
  • Get rid of SpriteActor restriction in PositionAnim target.
  • Update to gradle v3.4.1
  • EDITOR: Dialogs can exit the editor borders.
  • EDITOR: Scroll the actor list when actor is selected in ScnWidget.
  • FIX: bad rotation in Spine actors.
  • FIX: Error disposing source in getInternalAnimations.
  • FIX: Add WHITE tint to Sprite actor in anim if the actor doesn't have
    it.

Bladecoder Adventure Engine v1.2.2

11 Mar 11:38
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Some little changes and bug fixing.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added I18N support to Text Actors.
  • New AlphaAnimation action to animate the alpha channel of sprite actors.
  • Added 'orgAlign' to Sprite Actors to set the origin for scale and rotation.
  • Updated library libgdx to v1.9.6
  • AnimationRenderer refactor.
  • Added text align to text actors.
  • FIX: tint for text actors not working.
  • FIX: Error saving/loading tweens state.
  • EDITOR: Added icons for text and particle actors.
  • EDITOR FIX: Problem when changing id to animations.

Bladecoder Adventure Engine v1.2.1

02 Mar 23:16
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This is a bug fix release.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added music support to the default Menu screen.
  • Added rotation property to SetActorAttr action.
  • FIX: Check if renderer is an AnimationRenderer when changing the selected animation in the editor.
  • FIX: Error disposing Spine actors when creating new project.
  • FIX: Error creating new project in Linux and MacOS due to CRLF in gradlew.

Bladecoder Adventure Engine v1.2.0

20 Feb 13:00
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DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added particle effect actors.
  • Added text actors.
  • Added rotation to actors.
  • Several improvements to the ink integration. Updated 'blade-ink' package to v0.4.0.
  • Updated 'packr' package to the latest version.
  • Toggle debug mode tapping in the menu version label.
  • Autodetect the Android SDK version installed.
  • EDITOR: Show actor position when editing actor for precision positioning.
  • EDITOR: Added color selector dialog for color input.
  • EDITOR FIX: Init animation was not showing properly.

Bladecoder Adventure Engine v1.1.1

06 Jan 20:05
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Minor release.

DOWNLOAD AND RUNNING THE EDITOR

Below you can download a .zip package with the Adventure Editor. In the bin folder there are scripts to run the editor in Windows, Linux and Mac. Java JDK 1.8 is required to run the Editor.

TEST PROJECTS

Several test projects can be downloaded from here.

Test projects can be used to learn about the Blade Engine features. For example, the venus project is a complete (short) game.

CHANGES

  • Added new action to add an integer value to a property to increment/decrement it. Useful to create counters.
  • Add MacOS .icon when packaging.
  • Add .app extension to the MacOS package.
  • Added autoselect style property to the DialogUI.
  • Ink support cleanup.
  • FIX: music was stopped changing from scene when a change to the
    loading screen was needed.