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Satakun Utama edited this page Nov 5, 2020 · 2 revisions

A scene is composed of actors. Actors are the objects or characters that the player can interact with. Even the player is an actor.

Background Actors

Background actors don't have sprites or animations. They are used to interact with objects drawn in the background.

Sprite Actors

Sprite actors have one or several sprites or animations.

Character Actors

Character actors have dialogs and stand, walk, and talk animations.

Obstacle Actors

Obstacle actors forbid zones for walking actors.

Anchor Actors

Anchor actors are used as a reference for positioning other actors.

Table of Contents

Adventure Editor

  • The Adventure
    • Project structure
    • Working with assets
    • Multiple resolutions
  • Chapters
  • Scenes
    • Actor layers
    • Walk Zones and obstacles
    • Scene music
  • Actors
    • Background Actors
    • Sprite Actors
    • Character Actors
    • Obstacle Actors
    • Anchor Actors
  • Animations
    • Image renderer
    • Atlas renderer
    • Spine renderer
    • 3D renderer
    • Stand, Walking and Speak animations
  • Dialogs
  • Verbs and Actions
    • Control actions
  • Sounds

Blade Engine

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