working as an engineer at fal
some of my favorite work is:
Sprite Sheet Creator: Sprite sheet generator for 2D pixel art characters with AI-powered character generation from prompts or images, supporting side-scroller and isometric RPG-style games.
falcraft: Minecraft Fabric mod that uses fal.ai to generate AI-created 3D structures from natural language prompts, converted into voxelated block-based models.
Isometric City fal: Custom building generation, fork of Isometric City. Describe a building and it gets created and placed in your city.
Earth Cinema: Chrome extension that captures Google Earth 3D views and transforms them into cinematic images and videos using fal.ai.
fal 3D Anything: Chrome extension that converts any web image into an interactive 3D model via right-click, powered by Hunyuan 3D and fal.ai.
fal 3D Unreal: Unreal Engine 5 plugin that generates 3D characters from text or images, automatically rigs and animates them, and enables real-time player control.
WorldPlay: Immersive 3D world and character generator. Create interactive environments from text or images and explore them with AI-generated rigged characters in real time.
Banana Peel: Collaborative image evolution platform where users upload images and the community generates AI-powered variations through text prompts, creating branching chains of transformations.
DESI Universe: Interactive 3D browser visualization of 1.4 million real astronomical objects from the DESI Data Release 1, explorable by spectroscopic redshift.





