Library for saving and loading animations of arbitrary image types, so long as images can be loaded and saved.
Provides the following API:
AnimFrame— Contains information on frame durations and frame content.Anim— A series ofAnimFramesin sequence.AnimManager::load— Animation loader, requires a function that loads in a frame from astd::istream. Returns anAnim.AnimManager::save— Animation saver, requires a function that serializes a frame such that it can be written out with anstd::ostream. Takes anAnim.