To learn more, see the following resources:
This repository contains the C# interface and native Unity functionality for Unity plugins derived from the Braze Android and iOS SDKs. Since version 1.5.0, Braze Unity plugins require Unity 5. For more information, see the CHANGELOG.
Before you can start using Braze in Unity scripts, you'll need to import the plugin files to your Unity project.
Recommended: The Android and iOS plugins are bundled as a Unity package available for download from the SDK release page.
Manual Plugin Setup: Alternatively, you can copy the plugins into your Unity project:
- First, clone this repo.
- If you're not using any other plugins, all you have to do is copy the
Pluginsdirectory from this repo into theAssetsfolder of your Unity project. - If you already have a
/<your-project>/Assets/Pluginsdirectory (probably because you're using another plugin already), copyPlugins/Appboy/AppboyBinding.csinto/<your-project>/Assets/Plugins. Then copy the contents ofPlugins/iOSandPlugins/Androidfrom this repo into/<your-project>/Assets/Plugins/iOSand/<your-project>/Assets/Plugins/Androidrespectively.
To integrate Braze into your Unity application, complete the instructions in Integrating the Braze Unity SDK.
For questions, contact Braze Technical Support for assistance.

