-
Notifications
You must be signed in to change notification settings - Fork 1
Examples
Leroy edited this page Apr 7, 2026
·
1 revision
3 villages in a ring, 300 blocks from spawn. Includes all village variants for biome compatibility.
{
"structures": [
{ "structure": "minecraft:village_plains", "weight": 1 },
{ "structure": "minecraft:village_desert", "weight": 1 },
{ "structure": "minecraft:village_savanna", "weight": 1 },
{ "structure": "minecraft:village_snowy", "weight": 1 },
{ "structure": "minecraft:village_taiga", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 74029831,
"distance": 300,
"count": 3,
"spread_tolerance": 5,
"distance_variance": 20
}
}8 structures in a geometrically perfect ring, always oriented the same way regardless of world seed.
{
"structures": [
{ "structure": "minecraft:village_plains", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 55183920,
"distance": 1000,
"count": 8,
"distance_variance": 0,
"spread_tolerance": 0,
"fixed_angle": 0.0
}
}4 structures at north, east, south, west. Fixed angle of 90 degrees starts the first node pointing east; the remaining nodes follow at 90-degree intervals.
{
"structures": [
{ "structure": "minecraft:pillager_outpost", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 31948502,
"distance": 500,
"count": 4,
"distance_variance": 0,
"spread_tolerance": 0,
"fixed_angle": 90.0
}
}A ring centered 1000 blocks east of world origin.
{
"structures": [
{ "structure": "minecraft:ancient_city", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 84720193,
"distance": 200,
"count": 6,
"center_x": 1000,
"center_z": 0
}
}Villages that won't spawn within 5 chunks of a stronghold.
{
"structures": [
{ "structure": "minecraft:village_plains", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 19283746,
"distance": 400,
"count": 6,
"exclusion_zone": {
"other_set": "minecraft:strongholds",
"chunk_count": 5
}
}
}Only 50% of nodes actually attempt to generate, creating a sparser ring.
{
"structures": [
{ "structure": "minecraft:village_plains", "weight": 1 }
],
"placement": {
"type": "radial_placements:equidistant_ring",
"salt": 66201847,
"distance": 300,
"count": 8,
"frequency": 0.5
}
}Radial Placements