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Examples

Leroy edited this page Apr 7, 2026 · 1 revision

Examples

Simple Ring of Villages

3 villages in a ring, 300 blocks from spawn. Includes all village variants for biome compatibility.

{
  "structures": [
    { "structure": "minecraft:village_plains", "weight": 1 },
    { "structure": "minecraft:village_desert", "weight": 1 },
    { "structure": "minecraft:village_savanna", "weight": 1 },
    { "structure": "minecraft:village_snowy", "weight": 1 },
    { "structure": "minecraft:village_taiga", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 74029831,
    "distance": 300,
    "count": 3,
    "spread_tolerance": 5,
    "distance_variance": 20
  }
}

Perfect Circle at Fixed Rotation

8 structures in a geometrically perfect ring, always oriented the same way regardless of world seed.

{
  "structures": [
    { "structure": "minecraft:village_plains", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 55183920,
    "distance": 1000,
    "count": 8,
    "distance_variance": 0,
    "spread_tolerance": 0,
    "fixed_angle": 0.0
  }
}

Cardinal Directions

4 structures at north, east, south, west. Fixed angle of 90 degrees starts the first node pointing east; the remaining nodes follow at 90-degree intervals.

{
  "structures": [
    { "structure": "minecraft:pillager_outpost", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 31948502,
    "distance": 500,
    "count": 4,
    "distance_variance": 0,
    "spread_tolerance": 0,
    "fixed_angle": 90.0
  }
}

Off-Center Ring

A ring centered 1000 blocks east of world origin.

{
  "structures": [
    { "structure": "minecraft:ancient_city", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 84720193,
    "distance": 200,
    "count": 6,
    "center_x": 1000,
    "center_z": 0
  }
}

Exclusion Zone

Villages that won't spawn within 5 chunks of a stronghold.

{
  "structures": [
    { "structure": "minecraft:village_plains", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 19283746,
    "distance": 400,
    "count": 6,
    "exclusion_zone": {
      "other_set": "minecraft:strongholds",
      "chunk_count": 5
    }
  }
}

Reduced Frequency

Only 50% of nodes actually attempt to generate, creating a sparser ring.

{
  "structures": [
    { "structure": "minecraft:village_plains", "weight": 1 }
  ],
  "placement": {
    "type": "radial_placements:equidistant_ring",
    "salt": 66201847,
    "distance": 300,
    "count": 8,
    "frequency": 0.5
  }
}

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