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Various adjustments #134
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Various adjustments #134
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…tchable component
Use shared vectors and quaternions when calling getWorldPosition/Quat…
Kevin will break this into his smaller PR's |
Most of the commits we're already in Kevin's other PR. I was going to shave off yours and apply them. I just finally got a release done last weekend, so I can start on these |
provides bindings for secondary activations while an object is being grabbed. configurable to allow specifying a specific button event, to allow you to have multiple activatable components on an object (this may not be the best way to do this)
…axGrabbers is reached. Default is what it does now, which is nothing. Also added 'drop' which ends the grab with the the first hand currently grabbing so that the new hand can grab.
# Conflicts: # dist/super-hands.min.js
@wmurphyrd This includes #124 and #129 and now #148 and #149. |
superseded by #150 |
TODO: Update dist
TODO: Talk to @wmurphyrd and @InfiniteLee