Skip to content

Commit

Permalink
Add menu item for opening shader cache directory
Browse files Browse the repository at this point in the history
  • Loading branch information
capitalistspz committed Feb 10, 2025
1 parent a6fb0a4 commit 5bc1f28
Showing 1 changed file with 10 additions and 2 deletions.
12 changes: 10 additions & 2 deletions src/gui/MainWindow.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,7 @@ enum
MAINFRAME_MENU_ID_FILE_INSTALL_UPDATE,
MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER,
MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER,
MAINFRAME_MENU_ID_FILE_OPEN_SHADERCACHE_FOLDER,
MAINFRAME_MENU_ID_FILE_EXIT,
MAINFRAME_MENU_ID_FILE_END_EMULATION,
MAINFRAME_MENU_ID_FILE_RECENT_0,
Expand Down Expand Up @@ -169,6 +170,7 @@ EVT_MENU(MAINFRAME_MENU_ID_FILE_LOAD, MainWindow::OnFileMenu)
EVT_MENU(MAINFRAME_MENU_ID_FILE_INSTALL_UPDATE, MainWindow::OnInstallUpdate)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER, MainWindow::OnOpenFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER, MainWindow::OnOpenFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_OPEN_SHADERCACHE_FOLDER, MainWindow::OnOpenFolder)
EVT_MENU(MAINFRAME_MENU_ID_FILE_EXIT, MainWindow::OnFileExit)
EVT_MENU(MAINFRAME_MENU_ID_FILE_END_EMULATION, MainWindow::OnFileMenu)
EVT_MENU_RANGE(MAINFRAME_MENU_ID_FILE_RECENT_0 + 0, MAINFRAME_MENU_ID_FILE_RECENT_LAST, MainWindow::OnFileMenu)
Expand Down Expand Up @@ -673,10 +675,15 @@ void MainWindow::OnFileMenu(wxCommandEvent& event)

void MainWindow::OnOpenFolder(wxCommandEvent& event)
{
if(event.GetId() == MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER)
const auto id = event.GetId();
if(id == MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER)
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetUserDataPath()));
else if(event.GetId() == MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER)
else if(id == MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER)
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetMlcPath()));
else if (id == MAINFRAME_MENU_ID_FILE_OPEN_SHADERCACHE_FOLDER)
wxLaunchDefaultApplication(wxHelper::FromPath(ActiveSettings::GetCachePath("shaderCache")));


}

void MainWindow::OnInstallUpdate(wxCommandEvent& event)
Expand Down Expand Up @@ -2099,6 +2106,7 @@ void MainWindow::RecreateMenu()

m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_OPEN_CEMU_FOLDER, _("&Open Cemu folder"));
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_OPEN_MLC_FOLDER, _("&Open MLC folder"));
m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_OPEN_SHADERCACHE_FOLDER, _("Open &shader cache folder"));
m_fileMenu->AppendSeparator();

m_exitMenuItem = m_fileMenu->Append(MAINFRAME_MENU_ID_FILE_EXIT, _("&Exit"));
Expand Down

0 comments on commit 5bc1f28

Please sign in to comment.