Vulkan: Match Vulkan Device Version and Shaders Targets #1496
+17
−1
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Instead of using Vulkan 1.1 and Spir-V 1.3 targets by default, It detect the Vulkan Version of the device and and matches them to the glslang targets.
To see which Spir-V version matches with which Vulkan version, I've used
glslang --help
command.PS: Vulkan 1.4 devices uses Vulkan 1.3 and Spir-V 1.6 targets.
Tested on: Zelda Breath of the Wild, Mario Kart 8, Splatoon, Zelda Wind Waker HD, Zelda Twilight Princess HD, Super Mario 3D World and Wii U Menu
Tested with a Vulkan 1.4 device and no issues are visible.
Ready for modifications!