Releases: chanzuckerberg/idetik
Releases · chanzuckerberg/idetik
v0.27.3
23 Jun 20:51
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0.27.3 (2026-06-23)
Code Refactoring
standardize shader variables for consistency (#695 ) (5380ddd )
v0.27.2
22 Jun 22:02
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0.27.2 (2026-06-22)
Code Refactoring
v0.27.1
22 Jun 21:57
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0.27.1 (2026-06-22)
Code Refactoring
add texture upload/dispose api to renderer (#692 ) (b7d0147 )
v0.27.0
22 Jun 20:49
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0.27.0 (2026-06-22)
Features
add base-class guard for multiple layer attachment (#690 ) (045d5cd ), closes #687
v0.26.0
19 Jun 22:31
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v0.25.0
18 Jun 20:20
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0.25.0 (2026-06-18)
⚠ BREAKING CHANGES
ChunkSource.open() is removed; use getLoader()
(sources open eagerly via fromHttp/fromFileSystem).
Related Issue
Code Refactoring
v0.24.1
17 Jun 01:38
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v0.24.0
11 Jun 20:20
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v0.23.7
09 Jun 19:38
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v0.23.6
09 Jun 01:17
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0.23.6 (2026-06-09)
Code Refactoring
expose memory stats accessor on idetik (#679 ) (838fcda )