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Releases: chanzuckerberg/idetik

v0.22.2

21 May 16:01
e57373b

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0.22.2 (2026-05-21)

Code Refactoring

  • derive layer transparency from blend mode (#668) (e57373b)

v0.22.1

21 May 15:50
fb47437

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0.22.1 (2026-05-21)

Bug Fixes

  • prioritize current frame for single-LOD case (typical volume rendering case) (#667) (fb47437), closes #665

v0.22.0

15 May 18:11
29ebd11

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0.22.0 (2026-05-15)

Features

Performance Improvements

v0.21.3

12 May 21:25
bce8555

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0.21.3 (2026-05-12)

Bug Fixes

  • detect voxel-cell convention from OME-Zarr LOD translation pattern (#664) (bce8555), closes #662 #369

v0.21.2

08 May 18:36
557b3e8

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0.21.2 (2026-05-08)

Performance Improvements

v0.21.1

05 May 16:07
76f4b2b

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0.21.1 (2026-05-05)

v0.21.0

04 May 19:12
729c813

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0.21.0 (2026-05-04)

Features

v0.20.3

04 May 14:33
8112f51

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0.20.3 (2026-05-04)

v0.20.2

22 Apr 22:14
e14a496

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0.20.2 (2026-04-22)

Code Refactoring

  • remove unused texture array from image renderables (#655) (e14a496)

v0.20.1

16 Apr 16:18
d92cbe5

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0.20.1 (2026-04-16)

Bug Fixes