Releases: chanzuckerberg/idetik
Releases · chanzuckerberg/idetik
v0.22.2
21 May 16:01
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0.22.2 (2026-05-21)
Code Refactoring
derive layer transparency from blend mode (#668 ) (e57373b )
v0.22.1
21 May 15:50
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0.22.1 (2026-05-21)
Bug Fixes
prioritize current frame for single-LOD case (typical volume rendering case) (#667 ) (fb47437 ), closes #665
v0.22.0
15 May 18:11
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0.22.0 (2026-05-15)
Features
Performance Improvements
v0.21.3
12 May 21:25
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0.21.3 (2026-05-12)
Bug Fixes
detect voxel-cell convention from OME-Zarr LOD translation pattern (#664 ) (bce8555 ), closes #662 #369
v0.21.2
08 May 18:36
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0.21.2 (2026-05-08)
Performance Improvements
v0.21.1
05 May 16:07
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v0.21.0
04 May 19:12
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v0.20.3
04 May 14:33
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v0.20.2
22 Apr 22:14
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0.20.2 (2026-04-22)
Code Refactoring
remove unused texture array from image renderables (#655 ) (e14a496 )
v0.20.1
16 Apr 16:18
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