This repository holds all of my finished builds from production classes at Champlain College as well as one game jam.
- Isometric asymetric party game where players try to escape an escaped monster in a labratory
- Created using Unreal 4.26 source code & Visual Studio 2019
- Dedicated server and client builds
- Team size: 8, Programmer
- Nominated for Best Game Design
- Demo video: https://youtu.be/NOqbkJuiVwM
- Repository: https://github.com/iXiphos/UbisoftCompetition.git
- Small game for Low Effort Game Jam 6
- First game ever made with Unreal Engine
- Team size: 8, Programmer
- https://fancifultrash.itch.io/cactus-cowboy
- A small game intended to be an educational suplement to therapy in order to help teach coping mechanisms.
- Created using Unity Engine, Visual Studio, and C#
- Team size: 4, Programmer
- A tense and deep turn-based strategy game that forces players to balance limited information
- Created using Unity Engine, Visual Studio 2019, C#
- Implemented A Star Pathfinding, turn system, grid system, Unity editor scripts, and UI elements
- Wrote technical documentation detailing risk and reasoning for development
- Team size: 9, Programmer
- Strategic two player turn based game where players compete for the most gold
- Created using Unity Engine, Visual Studio 2019, and C#
- Implemented A Star Pathfinding, turn system, grid system, and game loop
- Team size: 6 , Programmer